int
subtype of number
An integer value.
Functions that use this type as parameter
Functions that use this type as parameter
Card.AddCounter- Places counters to a card.Card.AddDoubleTribute- Allows using cards as double (or triple) tributes in Rush Duels.Card.AddMonsterAttribute- Transforms the provided card into a monster.Card.AddSetcodesRule- Adds additional original archetype(s) to a card.Card.Alias- Returns a card's alias.Card.AnnounceAnotherAttribute- Makes a player declare an attribute other than the ones a card currently has.Card.AnnounceAnotherRace- Makes a player declare a race other than the ones a card currently has.Card.AssumeProperty- Temporarily assumes a property for a card.Card.Attack- Returns a card's original ATK.Card.Attribute- Returns the card's original attribute(s).Card.CanChainAttack- Checks if a card can make a number of attacks in a row.Card.CanSummonOrSet- Checks if a card can be Normal Summoned or Set.Card.Code- Returns a card's current passcode/ID.Card.CopyEffect- Copy the effects of a card to another.Card.Defense- Returns a card's original DEF.Card.EnableCounterPermit- Allows a card to hold a counter that needs permissions.Card.GetAttribute- Gets the current attribute(s) of a card.Card.GetCardEffect- Gets all the effects being applied to a cardCard.GetCounter- Gets the number of counters of a certain type a card has.Card.GetMarkedEffects- Gets all of a card's effects that were registered with an effect marker.Card.HasCounter- Checks if a card has a specified counterCard.IsBaseAttack- Checks a card's original ATKCard.IsBaseDefense- Checks a card's original DEFCard.IsBattlePosition- Checks a card's battle position at the start of the Damage StepCard.IsDestination- Checks if a card would be sent to a given locationCard.IsFieldID- Checks a card's current location IDCard.IsHasEffect- Gets all the effects of a given code being applied to a cardCard.IsLeaveFieldDest- Checks if a card would be sent to a given location when it leaves the fieldCard.IsLevel- Checks the level of a cardCard.IsLevelAbove- Checks if the level of a card is greater than or equal to a given levelCard.IsLevelBelow- Checks if the level of a card is less than or equal to a given levelCard.IsLevelBetween- Checks if the level of a card is between two levelsCard.IsNotTuner- Checks if a card can be used for a Synchro Summon as a non-Tuner monsterCard.IsOriginalLevel- Checks a card's original levelCard.IsOriginalRank- Checks a card's original rankCard.IsOwner- Checks a card's ownerCard.IsPreviousAttackOnField- Checks a card's previous ATKCard.IsPreviousAttributeOnField- Checks a card's previous attributeCard.IsPreviousCodeOnField- Checks a card's previous passcodeCard.IsPreviousDefenseOnField- Checks a card's previous DEFCard.IsPreviousLevelOnField- Checks a card's previous levelCard.IsPreviousRaceOnField- Checks a card's previous raceCard.IsPreviousRankOnField- Checks a card's previous rankCard.IsPreviousSequence- Checks a card's previous sequenceCard.IsPreviousTypeOnField- Checks a card's previous card typeCard.IsReasonEffect- Checks if an effect caused the event that happened to cardCard.IsReasonPlayer- Checks if a player caused the event that happened to cardCard.IsScale- Checks a card's Pendulum ScaleCard.IsTextAttack- Checks a card's original ATKCard.IsTextDefense- Checks a card's original DEFCard.IsType- Checks a card's typeCard.Level- Returns a card's original level, rank, or link-rating.Card.LinkMarker- Returns the card's original link marker(s).Card.Lscale- Returns a card's left Pendulum Scale.Card.Race- Returns the card's original race(s).Card.RegisterEffect- Registers an effect to a card.Card.Rscale- Returns a card's right Pendulum Scale.Card.SetHint- Sets a card hint to be displayed on a card when a player hovers it.Card.Setcode- Returns the card's original archetype(s).Card.Type- Returns a card's original type(s).Cost.Detach- Deleted alias ofCost.DetachFromSelf.Cost.DetachFromSelf- Creates a cost function that detaches materials from the activating card.Cost.Discard- Creates a cost function for effects that discard a card(s) as cost.Cost.HardOncePerChain- Creates a cost function for "hard once per chain" effects.Cost.SelfBanish- Cost function for effects that banish the card itself as cost.Cost.SelfDiscard- Cost function for effects that discard the card itself as cost.Cost.SelfDiscardToGrave- Cost function for effects that discard the card itself to the GY as cost.Cost.SelfRelease- Alias ofCost.SelfTribute.Cost.SelfReveal- Cost function for effects that reveal the card itself as cost.Cost.SelfToDeck- Cost function for effects that shuffle the card itself to the Deck as cost.Cost.SelfToExtra- Cost function for effects that return the card itself to the Extra Deck as cost.Cost.SelfToGrave- Cost function for effects that send the card itself to the GY as cost.Cost.SelfToHand- Cost function for effects that return the card itself to the hand as cost.Cost.SelfTribute- Cost function for effects that Tribute the card itself as cost.Cost.SoftOncePerChain- Creates a cost function for "soft once per chain" effects.Debug.AddCard- Generates and adds a card to the duel.Debug.PreAddCounter- Places a counter on a card.Debug.PreSummon- Sets the summon type, location, and/or sequence of a card.Debug.SetPlayerInfo- Sets a player's LP, initial hand size, and draw amountDuel.AddCustomActivityCounter- Registers a custom activity counter.Duel.GetActivityCount- Gets the number of times a player has performed an activity.Duel.GetCardAliasFromCode- Gets the alias of a card using its passcode.Duel.GetCardAttackFromCode- Gets the ATK of a card using its passcode.Duel.GetCardAttributeFromCode- Gets the attribute(s) of a card using its passcode.Duel.GetCardDefenseFromCode- Gets the DEF of a card using its passcode.Duel.GetCardLevelFromCode- Gets the level of a card using its passcode.Duel.GetCardLinkMarkerFromCode- Gets the link marker(s) of a card using its passcode.Duel.GetCardLscaleFromCode- Gets the left pendulum scale of a card using its passcode.Duel.GetCardRaceFromCode- Gets the race(s) of a card using its passcode.Duel.GetCardRscaleFromCode- Gets the right pendulum scale of a card using its passcode.Duel.GetCardTypeFromCode- Gets the card type(s) of a card using its passcode.Duel.GetCustomActivityCount- Gets the number of times a player has performed a custom activity.Duel.SendtoDeck- Sends a card(s) to the Deck.Effect.SetCountLimit- Sets the number of times an effect can be used per turn.Effect.SetType- Sets the type(s) of an effect.Fusion.AddProcCode2- Creates a Fusion recipe with 2 named materialsFusion.AddProcCode2FunRep- Creates a Fusion recipe with 2 named + a range of filtered materialsFusion.AddProcCode3- Creates a Fusion recipe with 3 named materialsFusion.AddProcCode4- Creates a Fusion recipe with 4 named materialsFusion.AddProcCodeFun- Creates a Fusion recipe with 1 named + an exact number of filtered materialsFusion.AddProcMix- Creates a Fusion Summon recipe for a monster.Fusion.CreateSummonEff- Creates an effect that performs a Fusion Summon.Link.AddProcedure- Adds a Link Procedure to a card.Xyz.AddProcedure- Adds an Xyz Summon procedure to a card.aux.AddEquipProcedure- Adds procedure for equipping Spells.aux.DelayedOperation- Performs an operation on cards each time a given phase is enteredaux.DiscardCost- Alias ofCost.Discard.aux.RegisterClientHint- Registers an effect that displays a hint on players' info box.aux.SelectUnselectGroup- Checks if a group contains a subgroup that fulfills a function.aux.SelfBanishCost- Alias ofCost.SelfBanish.aux.SelfDiscardCost- Alias ofCost.SelfDiscard.aux.SelfDiscardToGraveCost- Alias ofCost.SelfDiscardToGrave.aux.SelfReleaseCost- Alias ofCost.SelfTribute.aux.SelfRevealCost- Alias ofCost.SelfReveal.aux.SelfToDeckCost- Alias ofCost.SelfToDeck.aux.SelfToExtraCost- Alias ofCost.SelfToExtra.aux.SelfToGraveCost- Alias ofCost.SelfToGrave.aux.SelfToHandCost- Alias ofCost.SelfToHand.aux.SelfTributeCost- Alias ofCost.SelfTribute.aux.StatChangeDamageStepCondition- Condition function for fast effects that change a monster's ATK/DEF.aux.addContinuousLizardCheck- Adds an effect to a card that affects other cards for "Clock Lizard"'s handlingaux.addTempLizardCheck- Adds an effect to the duel that affects cards for "Clock Lizard"'s handlingaux.bfgcost- Deprecated alias ofCost.SelfBanish.aux.createContinuousLizardCheck- Creates a card effect that affects other cards for "Clock Lizard"'s handlingaux.createTempLizardCheck- Creates a duel effect that affects cards for "Clock Lizard"'s handlingaux.dxmcostgen- Deprecated alias ofCost.DetachFromSelf.aux.selfbanishcost- Deprecated alias ofCost.SelfBanish.aux.selfreleasecost- Deprecated alias ofCost.SelfTribute.
Functions that return this type
Functions that return this type
Card.Alias- Returns a card's alias.Card.AnnounceAnotherAttribute- Makes a player declare an attribute other than the ones a card currently has.Card.AnnounceAnotherRace- Makes a player declare a race other than the ones a card currently has.Card.Attack- Returns a card's original ATK.Card.Attribute- Returns the card's original attribute(s).Card.Code- Returns a card's current passcode/ID.Card.CopyEffect- Copy the effects of a card to another.Card.Defense- Returns a card's original DEF.Card.GetAttack- Gets the current ATK of a card.Card.GetAttribute- Gets the current attribute(s) of a card.Card.GetBaseAttack- Gets the original ATK of a card.Card.GetBaseDefense- Gets the original DEF of a card.Card.GetBattlePosition- Gets the battle position of a monster at the start of the Damage StepCard.GetCounter- Gets the number of counters of a certain type a card has.Card.GetDefense- Gets the current DEF of a card.Card.GetDestination- Returns the location a card would be sent toCard.GetFieldID- Gets a card's current location IDCard.GetLeaveFieldDest- Gets a card's destination when it leaves the fieldCard.GetOwner- Gets the owner of a cardCard.GetRealFieldID- Gets a card's current location IDCard.GetTextAttack- Gets the printed ATK of a card.Card.GetTextDefense- Gets the printed DEF of a card.Card.IsBattlePosition- Checks a card's battle position at the start of the Damage StepCard.IsDestination- Checks if a card would be sent to a given locationCard.IsLeaveFieldDest- Checks if a card would be sent to a given location when it leaves the fieldCard.IsOwner- Checks a card's ownerCard.IsRealFieldID- Checks a card's unique duel IDCard.Level- Returns a card's original level, rank, or link-rating.Card.LinkMarker- Returns the card's original link marker(s).Card.Lscale- Returns a card's left Pendulum Scale.Card.Race- Returns the card's original race(s).Card.Rscale- Returns a card's right Pendulum Scale.Card.Setcode- Returns the card's original archetype(s).Card.Type- Returns a card's original type(s).Duel.GetActivityCount- Gets the number of times a player has performed an activity.Duel.GetCardAliasFromCode- Gets the alias of a card using its passcode.Duel.GetCardAttackFromCode- Gets the ATK of a card using its passcode.Duel.GetCardAttributeFromCode- Gets the attribute(s) of a card using its passcode.Duel.GetCardDefenseFromCode- Gets the DEF of a card using its passcode.Duel.GetCardLevelFromCode- Gets the level of a card using its passcode.Duel.GetCardLinkMarkerFromCode- Gets the link marker(s) of a card using its passcode.Duel.GetCardLscaleFromCode- Gets the left pendulum scale of a card using its passcode.Duel.GetCardRaceFromCode- Gets the race(s) of a card using its passcode.Duel.GetCardRscaleFromCode- Gets the right pendulum scale of a card using its passcode.Duel.GetCardTypeFromCode- Gets the card type(s) of a card using its passcode.Duel.GetCustomActivityCount- Gets the number of times a player has performed a custom activity.Duel.SendtoDeck- Sends a card(s) to the Deck.Effect.GetCountLimit- Gets information related to an effect's count limit.Effect.GetType- Gets the type(s) of an effect.GetID- Gets the script metatable and card passcode of the current file.
Function Types that use this type as parameter
Function Types that use this type as parameter
ArcanaEffectRegister- Registers an Arcana Force card's coin-based effectsDelayedEffectCondition- A condition to check affected cards in a given phase.DelayedEffectOperation- An operation to perform on affected cards in a given phase.EffectCondition- Checks an activated effect's condition.EffectCost- Checks or performs an effect's activation cost.EffectOperation- A function executed when resolving an effect.EffectTarget- Checks or performs effect activation procedure excluding cost.EquipLimitFunction- Restricts which monsters an equipped card can remain equipped toFusionExtraMaterial- Creates a group of additional fusion materials.FusionMandatoryMaterial- Returns cards that must be used as fusion materials.FusionMaterialFilter- Filters Fusion materials in Fusion Summon effectsFusionMaterialOperation- A function to perform on the materials being used in a Fusion Summon.FusionMonsterFilter- Filters monsters to be Fusion SummonedFusionRecipeFilter- Filters Fusion materials in recipesFusionStage2- An additional operation to perform after a Fusion Summon.RankUpMaterialFilter- Filters materials to be used for a Special Summon by Rank-Up-MagicRitualMaterialFilter- Filters Ritual materials in Ritual SummonsSubgroupCheck- A function used to check subgroups of a group.XyzExtraCheck- Additional check to perform on groups of Xyz materialsXyzExtraOperation- Additional function to execute when Xyz Summoning.
Table Types with field values of this type
Table Types with field values of this type
IntArray- An array containing ints.MaterialArray- An array containing fusion material passcodes and filters.Script- The card script metatable