int
subtype of number
(To be added)
Functions that use this type as parameter
Functions that use this type as parameter
Card.AddCounter
- Places counters to a card.Card.AddDoubleTribute
- Allows using cards as double (or triple) tributes in Rush Duels.Card.AddMonsterAttribute
- Transforms the provided card into a monster.Card.AddSetcodesRule
- Adds any number of archetypes (setcodes) to a card.Card.Alias
- Returns a card's alias.Card.AnnounceAnotherAttribute
- Makes a player declare an attribute other than the ones a card currently has.Card.AnnounceAnotherRace
- Makes a player declare a race other than the ones a card currently has.Card.AssumeProperty
- Temporarily assumes a property for a card.Card.Attack
- Returns a card's original ATK.Card.Attribute
- Returns the card's original attribute(s).Card.CanChainAttack
- Checks if a card can make a number of attacks in a row.Card.CanSummonOrSet
- Checks if a card can be Normal Summoned or Set.Card.Code
- Returns a card's current passcode/ID.Card.CopyEffect
- Copy the effects of a card to another.Card.Defense
- Returns a card's original DEF.Card.EnableCounterPermit
- Allows a card to hold a counter that needs permissions.Card.GetAttribute
- Gets the current attribute(s) of a card.Card.GetCardEffect
- Gets all the effects being applied to a cardCard.GetCounter
- Gets the number of counters of a certain type a card has.Card.HasCounter
- Checks if a card has a specified counterCard.IsBaseAttack
- Checks a card's original ATKCard.IsBaseDefense
- Checks a card's original DEFCard.IsBattlePosition
- Checks a card's battle position at the start of the Damage StepCard.IsDestination
- Checks if a card would be sent to a given locationCard.IsFieldID
- Checks a card's current location IDCard.IsHasEffect
- Gets all the effects of a given code being applied to a cardCard.IsLeaveFieldDest
- Checks if a card would be sent to a given location when it leaves the fieldCard.IsLevel
- Checks the level of a cardCard.IsLevelAbove
- Checks if the level of a card is greater than or equal to a given levelCard.IsLevelBelow
- Checks if the level of a card is less than or equal to a given levelCard.IsLevelBetween
- Checks if the level of a card is between two levelsCard.IsNotTuner
- Checks if a card can be used for a Synchro Summon as a non-Tuner monsterCard.IsOriginalLevel
- Checks a card's original levelCard.IsOriginalRank
- Checks a card's original rankCard.IsOwner
- Checks a card's ownerCard.IsPreviousAttackOnField
- Checks a card's previous ATKCard.IsPreviousAttributeOnField
- Checks a card's previous attributeCard.IsPreviousCodeOnField
- Checks a card's previous passcodeCard.IsPreviousDefenseOnField
- Checks a card's previous DEFCard.IsPreviousLevelOnField
- Checks a card's previous levelCard.IsPreviousRaceOnField
- Checks a card's previous raceCard.IsPreviousRankOnField
- Checks a card's previous rankCard.IsPreviousSequence
- Checks a card's previous sequenceCard.IsPreviousTypeOnField
- Checks a card's previous card typeCard.IsReasonCard
- Checks if a card caused the event that happened to another cardCard.IsReasonEffect
- Checks if an effect caused the event that happened to cardCard.IsReasonPlayer
- Checks if a player caused the event that happened to cardCard.IsScale
- Checks a card's Pendulum ScaleCard.IsTextAttack
- Checks a card's original ATKCard.IsTextDefense
- Checks a card's original DEFCard.IsType
- Checks a card's typeCard.Level
- Returns a card's original level, rank, or link-rating.Card.LinkMarker
- Returns the card's original link marker(s).Card.Lscale
- Returns a card's left Pendulum Scale.Card.Race
- Returns the card's original race(s).Card.Rscale
- Returns a card's right Pendulum Scale.Card.Setcode
- Returns the card's original archetype(s).Card.Type
- Returns a card's original type(s).Debug.AddCard
- Generates and adds a card to the duel.Debug.PreAddCounter
- Places a counter on a card.Debug.PreSummon
- Sets the summon type, location, and/or sequence of a card.Debug.SetPlayerInfo
- Sets a player's LP, initial hand size, and draw amountDuel.GetCardAliasFromCode
- Gets the alias of a card using its passcode.Duel.GetCardAttackFromCode
- Gets the ATK of a card using its passcode.Duel.GetCardAttributeFromCode
- Gets the attribute(s) of a card using its passcode.Duel.GetCardDefenseFromCode
- Gets the DEF of a card using its passcode.Duel.GetCardLevelFromCode
- Gets the level of a card using its passcode.Duel.GetCardLinkMarkerFromCode
- Gets the link marker(s) of a card using its passcode.Duel.GetCardLscaleFromCode
- Gets the left pendulum scale of a card using its passcode.Duel.GetCardRaceFromCode
- Gets the race(s) of a card using its passcode.Duel.GetCardRscaleFromCode
- Gets the right pendulum scale of a card using its passcode.Duel.GetCardTypeFromCode
- Gets the card type(s) of a card using its passcode.Fusion.AddProcCode2
- Creates a Fusion recipe with 2 named materialsFusion.AddProcCode2FunRep
- Creates a Fusion recipe with 2 named + a range of filtered materialsFusion.AddProcCode3
- Creates a Fusion recipe with 3 named materialsFusion.AddProcCode4
- Creates a Fusion recipe with 4 named materialsFusion.AddProcCodeFun
- Creates a Fusion recipe with 1 named + an exact number of filtered materialsFusion.AddProcMix
- Creates a Fusion Summon recipe for a monster.Fusion.CreateSummonEff
- Creates an effect that performs a Fusion Summon.Link.AddProcedure
- Adds a Link Procedure to a card.Xyz.AddProcedure
- Adds an Xyz Summon procedure to a card.aux.AddEquipProcedure
- Adds procedure for equipping Spells.aux.DelayedOperation
- Performs an operation on cards each time a given phase is enteredaux.DiscardCost
- Creates a cost function for effects that discard a card(s) as cost.aux.SelectUnselectGroup
- Checks if a group contains a subgroup that fulfills a function.aux.SelfBanishCost
- Cost function for effects that banish the card itself as cost.aux.SelfDiscardCost
- Cost function for effects that discard the card itself as cost.aux.SelfDiscardToGraveCost
- Cost function for effects that discard the card itself to the GY as cost.aux.SelfReleaseCost
- Alias ofaux.SelfTributeCost
.aux.SelfToDeckCost
- Cost function for effects that shuffle the card itself to the Deck as cost.aux.SelfToExtraCost
- Cost function for effects that return the card itself to the Extra Deck as cost.aux.SelfToGraveCost
- Cost function for effects that send the card itself to the GY as cost.aux.SelfToHandCost
- Cost function for effects that return the card itself to the hand as cost.aux.SelfTributeCost
- Cost function for effects that Tribute the card itself as cost.aux.addContinuousLizardCheck
- Adds an effect to a card that affects other cards for "Clock Lizard"'s handlingaux.addTempLizardCheck
- Adds an effect to the duel that affects cards for "Clock Lizard"'s handlingaux.bfgcost
- Deprecated alias ofaux.SelfBanishCost
.aux.createContinuousLizardCheck
- Creates a card effect that affects other cards for "Clock Lizard"'s handlingaux.createTempLizardCheck
- Creates a duel effect that affects cards for "Clock Lizard"'s handlingaux.selfbanishcost
- Deprecated alias ofaux.SelfBanishCost
.aux.selfreleasecost
- Deprecated alias ofaux.SelfTributeCost
.
Functions that return this type
Functions that return this type
Card.Alias
- Returns a card's alias.Card.AnnounceAnotherAttribute
- Makes a player declare an attribute other than the ones a card currently has.Card.AnnounceAnotherRace
- Makes a player declare a race other than the ones a card currently has.Card.Attack
- Returns a card's original ATK.Card.Attribute
- Returns the card's original attribute(s).Card.Code
- Returns a card's current passcode/ID.Card.CopyEffect
- Copy the effects of a card to another.Card.Defense
- Returns a card's original DEF.Card.GetAttack
- Gets the current ATK of a card.Card.GetAttribute
- Gets the current attribute(s) of a card.Card.GetBaseAttack
- Gets the original ATK of a card.Card.GetBaseDefense
- Gets the original DEF of a card.Card.GetBattlePosition
- Gets the battle position of a monster at the start of the Damage StepCard.GetCounter
- Gets the number of counters of a certain type a card has.Card.GetDefense
- Gets the current DEF of a card.Card.GetDestination
- Returns the location a card would be sent toCard.GetFieldID
- Gets a card's current location IDCard.GetLeaveFieldDest
- Gets a card's destination when it leaves the fieldCard.GetOwner
- Gets the owner of a cardCard.GetRealFieldID
- Gets a card's current location IDCard.GetTextAttack
- Gets the printed ATK of a card.Card.GetTextDefense
- Gets the printed DEF of a card.Card.IsBattlePosition
- Checks a card's battle position at the start of the Damage StepCard.IsDestination
- Checks if a card would be sent to a given locationCard.IsLeaveFieldDest
- Checks if a card would be sent to a given location when it leaves the fieldCard.IsOwner
- Checks a card's ownerCard.IsRealFieldID
- Checks a card's unique duel IDCard.Level
- Returns a card's original level, rank, or link-rating.Card.LinkMarker
- Returns the card's original link marker(s).Card.Lscale
- Returns a card's left Pendulum Scale.Card.Race
- Returns the card's original race(s).Card.Rscale
- Returns a card's right Pendulum Scale.Card.Setcode
- Returns the card's original archetype(s).Card.Type
- Returns a card's original type(s).Duel.GetCardAliasFromCode
- Gets the alias of a card using its passcode.Duel.GetCardAttackFromCode
- Gets the ATK of a card using its passcode.Duel.GetCardAttributeFromCode
- Gets the attribute(s) of a card using its passcode.Duel.GetCardDefenseFromCode
- Gets the DEF of a card using its passcode.Duel.GetCardLevelFromCode
- Gets the level of a card using its passcode.Duel.GetCardLinkMarkerFromCode
- Gets the link marker(s) of a card using its passcode.Duel.GetCardLscaleFromCode
- Gets the left pendulum scale of a card using its passcode.Duel.GetCardRaceFromCode
- Gets the race(s) of a card using its passcode.Duel.GetCardRscaleFromCode
- Gets the right pendulum scale of a card using its passcode.Duel.GetCardTypeFromCode
- Gets the card type(s) of a card using its passcode.GetID
- Gets the script metatable and card passcode of the current file.
Function Types that use this type as parameter
Function Types that use this type as parameter
ArcanaEffectRegister
- Registers an Arcana Force card's coin-based effectsDelayedEffectCondition
- A condition to check affected cards in a given phase.DelayedEffectOperation
- An operation to perform on affected cards in a given phase.EffectCondition
- Checks an activated effect's condition.EffectCost
- Checks or performs an effect's activation cost.EffectOperation
- A function executed when resolving an effect.EffectTarget
- Checks or performs effect activation procedure excluding cost.EquipLimitFunction
- Restricts which monsters an equipped card can remain equipped toFusionExtraMaterial
- Creates a group of additional fusion materials.FusionMandatoryMaterial
- Returns cards that must be used as fusion materials.FusionMaterialFilter
- Filters Fusion materials in Fusion Summon effectsFusionMaterialOperation
- A function to perform on the materials being used in a Fusion Summon.FusionMonsterFilter
- Filters monsters to be Fusion SummonedFusionRecipeFilter
- Filters Fusion materials in recipesFusionStage2
- An operation to perform after a Fusion SummonRankUpMaterialFilter
- Filters materials to be used for a Special Summon by Rank-Up-MagicRitualMaterialFilter
- Filters Ritual materials in Ritual SummonsSubgroupCheck
- A function used to check subgroups of a group.XyzExtraCheck
- Additional check to perform on groups of Xyz materialsXyzExtraOperation
- Additional function to execute when Xyz Summoning.
Table Types with field values of this type
Table Types with field values of this type
IntArray
- An array containing ints.MaterialArray
- An array containing fusion material passcodes and filters.Script
- The card script metatable