Duel.SetTargetParam
Stores an arbitrary integer as the "target parameter" for the currently resolving chain, its uses vary depending on the type of effect, but for example with cards that damage/recover LP this value corresponds to the amount to gain/lose, so that other effects that change those amounts can access and change this value
Signature
Duel.SetTargetParam(int value
) → nil
lua
Duel.SetTargetParam(value)