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EffectCode

Constants used with Effect.SetCode, usually representing non-activated effects applied to cards or players. An EFFECT_TYPE_SINGLE effect affects the card it is registered to. An EFFECT_TYPE_FIELD effect with the EFFECT_FLAG_PLAYER_TARGET flag affects the players specified in its target range, while one without the flag affects cards in the target range that fulfill its target function.

ConstantValueSummary
EFFECT_IMMUNE_EFFECT1Opponent cannot attack affected monsters, but can attack directly.
EFFECT_DISABLE2Affected cards have their effects negated.
EFFECT_CANNOT_DISABLE3The effects of affected cards cannot be negated.
EFFECT_SET_CONTROL4Control of affected monsters is given to a specified player.
EFFECT_CANNOT_CHANGE_CONTROL5Control of affected cards cannot be changed.
EFFECT_CANNOT_ACTIVATE6Affected players cannot activate effects.
EFFECT_CANNOT_TRIGGER7Affected cards cannot activate its effects.
EFFECT_DISABLE_EFFECT8Affected cards have the resolution of their effects negated.
EFFECT_DISABLE_CHAIN9Affected cards have had the activation of their effect negated.
EFFECT_DISABLE_TRAPMONSTER10Affected Trap Monsters that are still Traps have their effects negated.
EFFECT_CANNOT_INACTIVATE12The activation of effects of affected cards cannot be negated.
EFFECT_CANNOT_DISEFFECT13The resolution of effects of affected cards cannot be negated.
EFFECT_CANNOT_CHANGE_POSITION14Battle position of affected cards cannot be changed manually.
EFFECT_TRAP_ACT_IN_HAND15Affected Traps can be activated from the hand.
EFFECT_TRAP_ACT_IN_SET_TURN16Affected Traps can be activated in the turn they are Set.
EFFECT_REMAIN_FIELD17Affected Spell/Trap Card remains on the field after activation.
EFFECT_MONSTER_SSET18Affected monsters can be Set in the Spell & Trap Zone.
EFFECT_QP_ACT_IN_SET_TURN19Affected Quick-Play Spells can be activated in the turn they are Set.
EFFECT_CANNOT_SUMMON20Affected cards cannot be Normal Summoned.
EFFECT_CANNOT_FLIP_SUMMON21Affected cards cannot be Flip Summoned.
EFFECT_CANNOT_SPECIAL_SUMMON22Affected cards cannot be Special Summoned.
EFFECT_CANNOT_MSET23Affected players cannot Normal Set monsters.
EFFECT_CANNOT_SSET24Affected players cannot Set Spells and Traps.
EFFECT_CANNOT_DRAW25Affected players cannot draw cards.
EFFECT_CANNOT_DISABLE_SUMMON26The Normal Summon of affected cards cannot be negated.
EFFECT_CANNOT_DISABLE_SPSUMMON27The Special Summon of affected cards cannot be negated.
EFFECT_SET_SUMMON_COUNT_LIMIT28Affected players can Normal Summon/Set up to a specified number of times.
EFFECT_EXTRA_SUMMON_COUNT29Affected monsters can be Normal Summoned in addition to the Summon/Set limit.
EFFECT_SPSUMMON_CONDITION30Affected monsters must be Special Summoned in certain ways.
EFFECT_REVIVE_LIMIT31Affected monsters must be Special Summoned properly before being revived.
EFFECT_SUMMON_PROC32Affected monsters can be Normal Summoned by performing an operation.
EFFECT_LIMIT_SUMMON_PROC33Affected monsters can only be Normal Summon by performing an operation.
EFFECT_SPSUMMON_PROC34Affected monsters can be Special Summoned by performing an operation.
EFFECT_EXTRA_SET_COUNT35Affected monsters can be Normal Set in addition to the Summon/Set limit.
EFFECT_SET_PROC36Affected monsters can be Normal Set by performing an operation.
EFFECT_LIMIT_SET_PROC37Affected monsters can only be Normal Set by performing an operation.
EFFECT_LIGHT_OF_INTERVENTION38Affected players can Normal Summon in face-up Defense Position.
EFFECT_CANNOT_DISABLE_FLIP_SUMMON39The Flip Summon of affected cards cannot be negated.
EFFECT_INDESTRUCTABLE40
EFFECT_INDESTRUCTABLE_EFFECT41Affected cards cannot be destroyed by effects.
EFFECT_INDESTRUCTABLE_BATTLE42Affected cards cannot be destroyed by battle.
EFFECT_UNRELEASABLE_SUM43Affected cards cannot be Tributed for Tribute Summons.
EFFECT_UNRELEASABLE_NONSUM44Affected cards cannot be Tributed except for Tribute Summons.
EFFECT_DESTROY_SUBSTITUTE45Equip Card is destroyed instead if equipped monster would be destroyed.
EFFECT_CANNOT_RELEASE46Affected cards cannot be Tributed.
EFFECT_INDESTRUCTABLE_COUNT47Affected cards cannot be destroyed up to a number of times.
EFFECT_UNRELEASABLE_EFFECT48Affected cards cannot be Tributed by card effects.
EFFECT_DESTROY_REPLACE50An operation is performed instead if affected cards would be destroyed.
EFFECT_RELEASE_REPLACE51(Unused effect code)
EFFECT_SEND_REPLACE52Allows performing an operation instead of sending a card(s) to some location.
EFFECT_CANNOT_DISCARD_HAND55Affected players cannot send cards from their hand to the GY.
EFFECT_CANNOT_DISCARD_DECK56Affected players cannot send cards from their Deck to the GY.
EFFECT_CANNOT_USE_AS_COST57Affected cards cannot be used as cost.
EFFECT_CANNOT_PLACE_COUNTER58Affected players cannot place counters on cards.
EFFECT_CANNOT_TO_GRAVE_AS_COST59Affected cards cannot be sent to the GY as cost.
EFFECT_LEAVE_FIELD_REDIRECT60Affected cards are sent to a given location if they would leave the field.
EFFECT_TO_HAND_REDIRECT61Affected cards are sent to a given location if they would be sent to the hand.
EFFECT_TO_DECK_REDIRECT62Affected cards are sent to a given location if they would be sent to the Deck.
EFFECT_TO_GRAVE_REDIRECT63Affected cards are sent to a given location if they would be sent to the GY.
EFFECT_REMOVE_REDIRECT64Affected cards are sent to a given location if they would be banished.
EFFECT_CANNOT_TO_HAND65Affected cards cannot be sent to the hand as cost.
EFFECT_CANNOT_TO_DECK66Affected cards cannot be sent to the Deck.
EFFECT_CANNOT_REMOVE67Affected cards cannot be banished.
EFFECT_CANNOT_TO_GRAVE68Affected cards cannot be sent to the GY as cost.
EFFECT_CANNOT_TURN_SET69Affected cards cannot be flipped face-down.
EFFECT_CANNOT_BE_BATTLE_TARGET70Affected monsters cannot be targeted for attacks.
EFFECT_CANNOT_BE_EFFECT_TARGET71Affected card cannot be targeted by card effects.
EFFECT_IGNORE_BATTLE_TARGET72Opponent cannot attack affected monsters, but can attack directly.
EFFECT_CANNOT_DIRECT_ATTACK73Affected cards cannot attack directly.
EFFECT_DIRECT_ATTACK74Affected cards can attack directly even if the opponent controls a monster.
EFFECT_GEMINI_STATUS75Affected Gemini monsters are treated as Effect Monsters and gain their effects.
EFFECT_DUAL_STATUS75Affected Gemini monsters are treated as Effect Monsters and gain their effects.
EFFECT_EQUIP_LIMIT76Affected Equip Cards can only remain equipped to certain cards.
EFFECT_GEMINI_SUMMONABLE77Affected monsters can be Normal Summoned again while on the field.
EFFECT_UNION_LIMIT78Affected Unions can only remain equipped to certain cards.
EFFECT_REVERSE_DAMAGE80Affected players gain LP instead of taking damage.
EFFECT_REVERSE_RECOVER81Affected players take damage instead of gaining LP.
EFFECT_CHANGE_DAMAGE82Damage inflicted to affected players is changed.
EFFECT_REFLECT_DAMAGE83Damage inflicted to affected players is inflicted to their opponent instead.
EFFECT_CANNOT_ATTACK85Affected cards cannot attack.
EFFECT_CANNOT_ATTACK_ANNOUNCE86Affected cards cannot declare attacks.
EFFECT_CANNOT_CHANGE_POS_E87Battle position of affected cards cannot be changed by card effects.
EFFECT_ACTIVATE_COST90Affected players must pay a cost to activate effects.
EFFECT_SUMMON_COST91Affected players must pay a cost to Normal Summon monsters.
EFFECT_SPSUMMON_COST92Affected players must pay a cost to Special Summon monsters.
EFFECT_FLIPSUMMON_COST93Affected players must pay a cost to Flip Summon monsters.
EFFECT_MSET_COST94Affected players must pay a cost to Set monsters.
EFFECT_SSET_COST95Affected players must pay a cost to Set Spells and Traps.
EFFECT_ATTACK_COST96Affected players must pay a cost to declare attacks.
EFFECT_UPDATE_ATTACK100The ATK of affected monsters is updated.
EFFECT_SET_ATTACK101The raw ATK of affected monsters becomes a specified value.
EFFECT_SET_ATTACK_FINAL102The ATK of affected monsters becomes a specified value.
EFFECT_SET_BASE_ATTACK103The original ATK of affected monsters becomes a specified value.
EFFECT_UPDATE_DEFENSE104The DEF of affected monsters is updated.
EFFECT_SET_DEFENSE105The raw DEF of affected monsters becomes a specified value.
EFFECT_SET_DEFENSE_FINAL106The DEF of affected monsters becomes a specified value.
EFFECT_SET_BASE_DEFENSE107The original DEF of affected monsters becomes a specified value.
EFFECT_REVERSE_UPDATE108ATK/DEF changes on affected monsters are reversed.
EFFECT_SWAP_AD109The raw ATK/DEF of affected monsters are switched.
EFFECT_SWAP_BASE_AD110The original ATK/DEF of affected monsters are switched.
EFFECT_SWAP_ATTACK_FINAL111The ATK of affected monsters becomes a specified value.
EFFECT_SWAP_DEFENSE_FINAL112The DEF of affected monsters becomes a specified value.
EFFECT_ADD_CODE113Affected cards are treated as an additional name (passcode).
EFFECT_CHANGE_CODE114Affected cards are treated as the specified name (passcode).
EFFECT_ADD_TYPE115Affected cards are treated as an additional card type(s).
EFFECT_REMOVE_TYPE116Affected cards stop being treated as the specified type(s).
EFFECT_CHANGE_TYPE117Affected cards are treated as the specified card type(s).
EFFECT_REMOVE_CODE118Affected cards stop being treated as the specified name.
EFFECT_ADD_RACE120Affected cards are treated as an additional race(s).
EFFECT_REMOVE_RACE121Affected cards stop being treated as a specified race(s).
EFFECT_CHANGE_RACE122Affected cards are treated as the specified race(s).
EFFECT_ADD_ATTRIBUTE125Affected cards are treated as an additional attribute(s).
EFFECT_REMOVE_ATTRIBUTE126Affected cards stop being treated as a specified attribute(s).
EFFECT_CHANGE_ATTRIBUTE127Affected cards are treated as the specified attribute(s).
EFFECT_UPDATE_LEVEL130The Level of affected monsters is updated.
EFFECT_CHANGE_LEVEL131The raw Level of affected monsters becomes a specified value.
EFFECT_UPDATE_RANK132The Rank of affected monsters is updated.
EFFECT_CHANGE_RANK133The raw Rank of affected monsters becomes a specified value.
EFFECT_UPDATE_LSCALE134The Left Pendulum Scale of affected monsters is updated.
EFFECT_CHANGE_LSCALE135The Left Pendulum Scale of affected cards becomes a specified value.
EFFECT_UPDATE_RSCALE136The Right Pendulum Scale of affected monsters is updated.
EFFECT_CHANGE_RSCALE137The Right Pendulum Scale of affected cards becomes a specified value.
EFFECT_SET_POSITION140Affected monsters are changed to a specified battle position.
EFFECT_SELF_DESTROY141Affected cards destroy themselves.
EFFECT_SELF_TOGRAVE142Affected cards send themselves to the GY.
EFFECT_DOUBLE_TRIBUTE150Affected cards can be treated as 2 Tributes for a Tribute Summon.
EFFECT_DECREASE_TRIBUTE151Affected cards can be Tribute Summoned with fewer Tributes.
EFFECT_DECREASE_TRIBUTE_SET152Affected cards can be Tribute Set with fewer Tributes.
EFFECT_EXTRA_RELEASE153Affected cards must be Tributed.
EFFECT_TRIBUTE_LIMIT154Tributes must fulfill a check to Tribute Summon affected monsters.
EFFECT_EXTRA_RELEASE_SUM155Affected cards can additionally be Tributed for Tribute Summons.
EFFECT_TRIPLE_TRIBUTE156Affected cards can be treated as 3 Tributes for a Tribute Summon.
EFFECT_ADD_EXTRA_TRIBUTE157Affected cards can be Tributed in addition to the default cards.
EFFECT_EXTRA_RELEASE_NONSUM158Affected cards can additionally be Tributed, except for Tribute Summons.
EFFECT_PUBLIC160Affected cards are treated as public knowledge.
EFFECT_LPCOST_CHANGE170Affected players pay a different amount of LP as cost.
EFFECT_LPCOST_REPLACE171Affected players perform an operation instead of paying LP as cost.
EFFECT_SKIP_DP180Affected players skip their Draw Phase.
EFFECT_SKIP_SP181Affected players skip their Standby Phase.
EFFECT_SKIP_M1182Affected players skip their Main Phase 1.
EFFECT_SKIP_BP183Affected players skip their Battle Phase.
EFFECT_SKIP_M2184Affected players skip their Main Phase 2.
EFFECT_CANNOT_BP185Affected players cannot enter the Battle Phase.
EFFECT_CANNOT_M2186Affected players cannot enter the Main Phase 2.
EFFECT_CANNOT_EP187Affected players cannot enter the End Phase.
EFFECT_SKIP_TURN188Affected players skip their turn.
EFFECT_SKIP_EP189Affected players skip their End Phase.
EFFECT_DEFENSE_ATTACK190Affected cards can attack while in Defense Position.
EFFECT_MUST_ATTACK191Affected monsters must attack, if able.
EFFECT_FIRST_ATTACK192Affected monsters must attack first in the Battle Phase.
EFFECT_ATTACK_ALL193Affected cards can attack all valid attack targets once each.
EFFECT_EXTRA_ATTACK194Affected monsters can make additional attacks on monsters.
EFFECT_ONLY_BE_ATTACKED196Affected monsters are the only monsters that can be attacked.
EFFECT_ATTACK_DISABLED197Affected cards have had their attack negated.
EFFECT_CHANGE_BATTLE_STAT198Battles involving affected cards use different stats for damage calculation.
EFFECT_NO_BATTLE_DAMAGE200Affected monsters do not inflict battle damage.
EFFECT_AVOID_BATTLE_DAMAGE201Controller of affected monsters do not take damage in battles involving them.
EFFECT_REFLECT_BATTLE_DAMAGE202Battle damage inflicted to controller is inflicted to the opponent instead.
EFFECT_PIERCE203Affected monsters inflict piercing battle damage.
EFFECT_BATTLE_DESTROY_REDIRECT204Monsters destroyed by battle by affected cards are sent to a given location.
EFFECT_BATTLE_DAMAGE_TO_EFFECT205Battle damage from affected cards is treated as effect damage.
EFFECT_BOTH_BATTLE_DAMAGE206Battle damage involving affected cards is inflicted to both players.
EFFECT_ALSO_BATTLE_DAMAGE207Battle damage inflicted to controller is also inflicted to the opponent.
EFFECT_CHANGE_BATTLE_DAMAGE208Affected cards have modified battle damage.
EFFECT_TOSS_COIN_REPLACE220Allows performing an operation instead of tossing a coin(s).
EFFECT_TOSS_DICE_REPLACE221Allows performing an operation instead of rolling a die.
EFFECT_TOSS_COIN_CHOOSE222Allows performing an operation when a coin(s) would be tossed.
EFFECT_TOSS_DICE_CHOOSE223Allows performing an operation when a coin(s) would be tossed.
EFFECT_FUSION_MATERIAL230Affected monsters use Fusion Materials for their Fusion Summon.
EFFECT_CHAIN_MATERIAL231Affected players will use specified materials for a Fusion Summon.
EFFECT_SYNCHRO_MATERIAL232Affected cards can additionally be used as materials for a Synchro Summon.
EFFECT_XYZ_MATERIAL233Affected cards can additionally be used as materials for an Xyz Summon.
EFFECT_FUSION_SUBSTITUTE234Affected cards can be substituted for a specifically named Fusion Material.
EFFECT_CANNOT_BE_FUSION_MATERIAL235Affected card cannot be used as Fusion Material.
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL236Affected card cannot be used as Synchro Material.
EFFECT_SYNCHRO_MATERIAL_CUSTOM237The group of materials in Synchro Summons must fulfill a check.
EFFECT_CANNOT_BE_XYZ_MATERIAL238Affected card cannot be used as Xyz Material.
EFFECT_CANNOT_BE_LINK_MATERIAL239Affected card cannot be used as Link Material.
EFFECT_SYNCHRO_LEVEL240Affected cards are treated as the given Level(s) when used for Synchro Summons.
EFFECT_RITUAL_LEVEL241Affected cards are treated as the given Level(s) when used for Ritual Summons.
EFFECT_XYZ_LEVEL242Affected cards are treated as the given Level(s) when used for Xyz Summons.
EFFECT_EXTRA_RITUAL_MATERIAL243Affected cards can additionally be used as materials for a Ritual Summon.
EFFECT_NONTUNER244Affected Tuners can be treated as non-Tuners for Synchro Summons.
EFFECT_OVERLAY_REMOVE_REPLACE245Allows performing an operation instead of detaching a material(s).
EFFECT_CANNOT_BE_MATERIAL248Affected card cannot be used as material for a Summon.
EFFECT_PRE_MONSTER250Affected non-monster cards are about to be Special Summoned as a monster.
EFFECT_MATERIAL_CHECK251Executes a function when an affected monster would be Summoned with materials.
EFFECT_DISABLE_FIELD260Specified zones cannot be used.
EFFECT_USE_EXTRA_MZONE261A specified number of Main Monster Zones cannot be used.
EFFECT_USE_EXTRA_SZONE262A specified number of Spell & Trap Zones cannot be used.
EFFECT_MAX_MZONE263Affected players cannot control more than a specified number of monsters.
EFFECT_MAX_SZONE264Affected players cannot control more than a specified number of Spell/Traps.
EFFECT_FORCE_MZONE265Affected players must use specified zone(s) to Summon, Set, or move monsters.
EFFECT_BECOME_LINKED_ZONE266Specified zones are treated as linked.
EFFECT_HAND_LIMIT270Affected players have modified hand size limit.
EFFECT_DRAW_COUNT271Affected players draw the specified amount of cards for their normal draw.
EFFECT_SPIRIT_DONOT_RETURN280Affected Spirit monsters will not return to the hand in the End Phase.
EFFECT_SPIRIT_MAYNOT_RETURN281Affected Spirit monsters can optionally be kept on the field in the End Phase.
EFFECT_CHANGE_ENVIRONMENT290Treats a given passcode as an active Field Spell.
EFFECT_NECRO_VALLEY291Cards in affected players' GYs cannot be moved to a different location.
EFFECT_FORBIDDEN292Affected cards cannot be used.
EFFECT_NECRO_VALLEY_IM293Affected players' GYs are unaffected by "Necrovalley".
EFFECT_REVERSE_DECK294Affected players play with their Deck turned face-up.
EFFECT_REMOVE_BRAINWASHING295Control of affected monsters is always returned to their owner.
EFFECT_BP_TWICE296Affected players perform their Battle Phase twice.
EFFECT_UNIQUE_CHECK297Affected cards have a restriction that checks uniqueness on the field.
EFFECT_MATCH_KILL300Reducing opponent's LP to 0 by direct attack with affected cards wins the match.
EFFECT_SYNCHRO_CHECK310Materials in Synchro Summons are treated to have some property.
EFFECT_QP_ACT_IN_NTPHAND311Affected Quick-Play Spells can be activated from the hand in opponent's turn.
EFFECT_MUST_BE_SMATERIAL312Affected cards must be used as material for Synchro Summons.
EFFECT_TO_GRAVE_REDIRECT_CB313Performs an operation instead of sending affected cards to the GY.
EFFECT_CHANGE_LEVEL_FINAL314The Level of affected monsters becomes a specified value.
EFFECT_CHANGE_RANK_FINAL315The Rank of affected monsters becomes a specified value.
EFFECT_MUST_BE_FMATERIAL316Affected cards must be used as material for Fusion Summons.
EFFECT_MUST_BE_MATERIAL317Affected cards must be used as material for Summons.
EFFECT_MUST_BE_XMATERIAL317Affected cards must be used as material for Xyz Summons.
EFFECT_MUST_BE_LMATERIAL318Affected cards must be used as material for Link Summons.
EFFECT_SPSUMMON_PROC_G320Allows Special Summoning (possibly multiple) monsters.
EFFECT_SPSUMMON_COUNT_LIMIT330Affected players can only perform Special Summons up to a number of times.
EFFECT_LEFT_SPSUMMON_COUNT331Affected players can only Special Summon up to a remaining number of times.
EFFECT_CANNOT_SELECT_BATTLE_TARGET332Affected monster cannot target monsters for attacks.
EFFECT_CANNOT_SELECT_EFFECT_TARGET333Affected cards cannot activate their effects that target.
EFFECT_ADD_SETCODE334Affected cards are treated as an additional archetype.
EFFECT_NO_EFFECT_DAMAGE335Affected players take no effect damage.
EFFECT_UNSUMMONABLE_CARD336Affected monsters cannot be Normal Summoned/Set.
EFFECT_DISCARD_COST_CHANGE338Affected players can activate Counter Traps without discarding for cost.
EFFECT_HAND_SYNCHRO339Allows Synchro Materials from the hand if affected card would also be used.
EFFECT_ONLY_ATTACK_MONSTER343Affected monsters can only attack specified monsters.
EFFECT_MUST_ATTACK_MONSTER344Affected monsters must attack monsters, if able.
EFFECT_PATRICIAN_OF_DARKNESS345Affected players choose the target of their opponent's attacks.
EFFECT_EXTRA_ATTACK_MONSTER346Affected monsters can make additional attacks on monsters.
EFFECT_UNION_STATUS347Affected Unions are currently equipped as Equip Cards.
EFFECT_OLDUNION_STATUS348Affected Unions are currently equipped as Equip Cards and follow old rulings.
EFFECT_REMOVE_SETCODE349Affected cards stop being treated as the specified archetype.
EFFECT_CHANGE_SETCODE350Affected cards are treated as the specified archetype.
EFFECT_EXTRA_FUSION_MATERIAL352Affected players can also use specified materials for a Fusion Summon.
EFFECT_ADD_LINK_CODE354Affected cards were treated as an additional name for Link Summons.
EFFECT_ADD_LINK_SETCODE355Affected cards were treated as an additional archetype for Link Summons.
EFFECT_EXTRA_MATERIAL358Affected players can also use specified materials for a Summon.
EFFECT_EXTRA_PENDULUM_SUMMON360(Unused effect code)
EFFECT_IRON_WALL361(Unused effect code)
EFFECT_CANNOT_LOSE_DECK400Affected players cannot lose by deckout.
EFFECT_CANNOT_LOSE_LP401Affected players cannot lose by having 0 LP.
EFFECT_CANNOT_LOSE_EFFECT402Affected players cannot lose through alternate victory conditions.
EFFECT_BP_FIRST_TURN403Affected players can enter the Battle Phase in the first turn.
EFFECT_UNSTOPPABLE_ATTACK404Affected monsters' attacks cannot be negated.
EFFECT_ALLOW_NEGATIVE405Affected cards can have a non-positive Level.
EFFECT_SELF_ATTACK406Affected players can attack their own monsters.
EFFECT_BECOME_QUICK407Affected Normal Spell can be activated like a Quick-Play Spell.
EFFECT_LEVEL_RANK408
EFFECT_RANK_LEVEL409
EFFECT_LEVEL_RANK_S410
EFFECT_RANK_LEVEL_S411
EFFECT_UPDATE_LINK420The Link Rating of affected monsters is updated.
EFFECT_CHANGE_LINK421The raw Link Rating of affected monsters becomes a specified value.
EFFECT_CHANGE_LINK_FINAL422The Link Rating of affected monsters becomes a specified value.
EFFECT_ADD_LINKMARKER423Affected cards gain additional Link Arrows.
EFFECT_REMOVE_LINKMARKER424Affected cards loses specified Link Arrows.
EFFECT_CHANGE_LINKMARKER425The Link Arrows of affected cards become the specified value.
EFFECT_FORCE_NORMAL_SUMMON_POSITION426Affected players can only Normal Summon in a specified position.
EFFECT_FORCE_SPSUMMON_POSITION427Affected players can only Special Summon in a specified position.
EFFECT_DARKNESS_HIDE428Affected players cannot look at their face-down cards.
EFFECT_COUNTER_PERMIT65536Affected cards are allowed to hold a certain counter that needs permission.
EFFECT_COUNTER_LIMIT131072Affected cards can only hold a limited number of a certain counter.
EFFECT_RCOUNTER_REPLACE196608Allows performing an operation instead of removing a counter(s).
EFFECT_ICEBARRIER_REPLACE18319762Affected cards can be banished to replace an "Ice Barrier" effect's cost.
EFFECT_MULTIPLE_TUNERS21142671Affected Synchro Monsters use multiple Tuners for their Synchro Summon.
EFFECT_SFORCE_REPLACE55049722Affected players can perform a different cost to activate an "S-Force" effect.
EFFECT_SYNSUB_NORDIC61777313Affected cards can be substituted for any 1 "Nordic" Tuner for a Synchro Summon.
EFFECT_CYBERDARK_WORLD64753988Affected players can equip monsters from opponent's GY for "Cyberdark" effects.
EFFECT_SUPREME_CASTLE72043279Affected players can ignore Fusion conditions that require "Dark Fusion".
EFFECT_WITCHCRAFTER_REPLACE83289866Affected players can perform a different cost for a "Witchcrafter" effect.
EFFECT_FUSION_MAT_RESTRICTION73941492+TYPE_FUSIONAffected cards cannot be used with non-matching materials for Fusion Summons.
EFFECT_SYNCHRO_MAT_RESTRICTION73941492+TYPE_SYNCHROAffected cards cannot be used with non-matching materials for Synchro Summons.
EFFECT_XYZ_MAT_RESTRICTION73941492+TYPE_XYZAffected cards cannot be used with non-matching materials for Xyz Summons.