Appearance
(To be added)
EFFECT_CLIENT_MODE_NORMAL
0
EFFECT_CLIENT_MODE_RESOLVE
1
EFFECT_IMMUNE_EFFECT
EFFECT_CLIENT_MODE_RESET
2
EFFECT_DISABLE
EFFECT_CANNOT_DISABLE
3
EFFECT_SET_CONTROL
4
EFFECT_CANNOT_CHANGE_CONTROL
5
EFFECT_CANNOT_ACTIVATE
6
EFFECT_CANNOT_TRIGGER
7
EFFECT_DISABLE_EFFECT
8
EFFECT_DISABLE_CHAIN
9
EFFECT_DISABLE_TRAPMONSTER
10
EFFECT_CANNOT_INACTIVATE
12
EFFECT_CANNOT_DISEFFECT
13
EFFECT_CANNOT_CHANGE_POSITION
14
EFFECT_TRAP_ACT_IN_HAND
15
EFFECT_TRAP_ACT_IN_SET_TURN
16
EFFECT_REMAIN_FIELD
17
EFFECT_MONSTER_SSET
18
EFFECT_QP_ACT_IN_SET_TURN
19
EFFECT_CANNOT_SUMMON
20
EFFECT_CANNOT_FLIP_SUMMON
21
EFFECT_CANNOT_SPECIAL_SUMMON
22
EFFECT_CANNOT_MSET
23
EFFECT_CANNOT_SSET
24
EFFECT_CANNOT_DRAW
25
EFFECT_CANNOT_DISABLE_SUMMON
26
EFFECT_CANNOT_DISABLE_SPSUMMON
27
EFFECT_SET_SUMMON_COUNT_LIMIT
28
EFFECT_EXTRA_SUMMON_COUNT
29
EFFECT_SPSUMMON_CONDITION
30
EFFECT_REVIVE_LIMIT
31
EFFECT_SUMMON_PROC
32
EFFECT_LIMIT_SUMMON_PROC
33
EFFECT_SPSUMMON_PROC
34
EFFECT_EXTRA_SET_COUNT
35
EFFECT_SET_PROC
36
EFFECT_LIMIT_SET_PROC
37
EFFECT_LIGHT_OF_INTERVENTION
38
EFFECT_CANNOT_DISABLE_FLIP_SUMMON
39
EFFECT_INDESTRUCTABLE
40
EFFECT_INDESTRUCTABLE_EFFECT
41
EFFECT_INDESTRUCTABLE_BATTLE
42
EFFECT_UNRELEASABLE_SUM
43
EFFECT_UNRELEASABLE_NONSUM
44
EFFECT_DESTROY_SUBSTITUTE
45
EFFECT_CANNOT_RELEASE
46
EFFECT_INDESTRUCTABLE_COUNT
47
EFFECT_UNRELEASABLE_EFFECT
48
EFFECT_DESTROY_REPLACE
50
EFFECT_RELEASE_REPLACE
51
EFFECT_SEND_REPLACE
52
EFFECT_CANNOT_DISCARD_HAND
55
EFFECT_CANNOT_DISCARD_DECK
56
EFFECT_CANNOT_USE_AS_COST
57
EFFECT_CANNOT_PLACE_COUNTER
58
EFFECT_CANNOT_TO_GRAVE_AS_COST
59
EFFECT_LEAVE_FIELD_REDIRECT
60
EFFECT_TO_HAND_REDIRECT
61
EFFECT_TO_DECK_REDIRECT
62
EFFECT_TO_GRAVE_REDIRECT
63
EFFECT_REMOVE_REDIRECT
64
EFFECT_CANNOT_TO_HAND
65
EFFECT_CANNOT_TO_DECK
66
EFFECT_CANNOT_REMOVE
67
EFFECT_CANNOT_TO_GRAVE
68
EFFECT_CANNOT_TURN_SET
69
EFFECT_CANNOT_BE_BATTLE_TARGET
70
EFFECT_CANNOT_BE_EFFECT_TARGET
71
EFFECT_IGNORE_BATTLE_TARGET
72
EFFECT_CANNOT_DIRECT_ATTACK
73
EFFECT_DIRECT_ATTACK
74
EFFECT_DUAL_STATUS
75
EFFECT_EQUIP_LIMIT
76
EFFECT_DUAL_SUMMONABLE
77
EFFECT_UNION_LIMIT
78
EFFECT_REVERSE_DAMAGE
80
EFFECT_REVERSE_RECOVER
81
EFFECT_CHANGE_DAMAGE
82
EFFECT_REFLECT_DAMAGE
83
EFFECT_CANNOT_ATTACK
85
EFFECT_CANNOT_ATTACK_ANNOUNCE
86
EFFECT_CANNOT_CHANGE_POS_E
87
EFFECT_ACTIVATE_COST
90
EFFECT_SUMMON_COST
91
EFFECT_SPSUMMON_COST
92
EFFECT_FLIPSUMMON_COST
93
EFFECT_MSET_COST
94
EFFECT_SSET_COST
95
EFFECT_ATTACK_COST
96
EFFECT_UPDATE_ATTACK
100
EFFECT_SET_ATTACK
101
EFFECT_SET_ATTACK_FINAL
102
EFFECT_SET_BASE_ATTACK
103
EFFECT_UPDATE_DEFENSE
104
EFFECT_SET_DEFENSE
105
EFFECT_SET_DEFENSE_FINAL
106
EFFECT_SET_BASE_DEFENSE
107
EFFECT_REVERSE_UPDATE
108
EFFECT_SWAP_AD
109
EFFECT_SWAP_BASE_AD
110
EFFECT_SWAP_ATTACK_FINAL
111
EFFECT_SWAP_DEFENSE_FINAL
112
EFFECT_ADD_CODE
113
EFFECT_CHANGE_CODE
114
EFFECT_ADD_TYPE
115
EFFECT_REMOVE_TYPE
116
EFFECT_CHANGE_TYPE
117
EFFECT_REMOVE_CODE
118
EFFECT_ADD_RACE
120
EFFECT_REMOVE_RACE
121
EFFECT_CHANGE_RACE
122
EFFECT_ADD_ATTRIBUTE
125
EFFECT_REMOVE_ATTRIBUTE
126
EFFECT_CHANGE_ATTRIBUTE
127
EFFECT_UPDATE_LEVEL
130
EFFECT_CHANGE_LEVEL
131
EFFECT_UPDATE_RANK
132
EFFECT_CHANGE_RANK
133
EFFECT_UPDATE_LSCALE
134
EFFECT_CHANGE_LSCALE
135
EFFECT_UPDATE_RSCALE
136
EFFECT_CHANGE_RSCALE
137
EFFECT_SET_POSITION
140
EFFECT_SELF_DESTROY
141
EFFECT_SELF_TOGRAVE
142
EFFECT_DOUBLE_TRIBUTE
150
EFFECT_DECREASE_TRIBUTE
151
EFFECT_DECREASE_TRIBUTE_SET
152
EFFECT_EXTRA_RELEASE
153
EFFECT_TRIBUTE_LIMIT
154
EFFECT_EXTRA_RELEASE_SUM
155
EFFECT_TRIPLE_TRIBUTE
156
EFFECT_ADD_EXTRA_TRIBUTE
157
EFFECT_EXTRA_RELEASE_NONSUM
158
EFFECT_PUBLIC
160
EFFECT_LPCOST_CHANGE
170
EFFECT_LPCOST_REPLACE
171
EFFECT_SKIP_DP
180
EFFECT_SKIP_SP
181
EFFECT_SKIP_M1
182
EFFECT_SKIP_BP
183
EFFECT_SKIP_M2
184
EFFECT_CANNOT_BP
185
EFFECT_CANNOT_M2
186
EFFECT_CANNOT_EP
187
EFFECT_SKIP_TURN
188
EFFECT_SKIP_EP
189
EFFECT_DEFENSE_ATTACK
190
EFFECT_MUST_ATTACK
191
EFFECT_FIRST_ATTACK
192
EFFECT_ATTACK_ALL
193
EFFECT_EXTRA_ATTACK
194
EFFECT_ONLY_BE_ATTACKED
196
EFFECT_ATTACK_DISABLED
197
EFFECT_CHANGE_BATTLE_STAT
198
EFFECT_NO_BATTLE_DAMAGE
200
EFFECT_AVOID_BATTLE_DAMAGE
201
EFFECT_REFLECT_BATTLE_DAMAGE
202
EFFECT_PIERCE
203
EFFECT_BATTLE_DESTROY_REDIRECT
204
EFFECT_BATTLE_DAMAGE_TO_EFFECT
205
EFFECT_BOTH_BATTLE_DAMAGE
206
EFFECT_ALSO_BATTLE_DAMAGE
207
EFFECT_CHANGE_BATTLE_DAMAGE
208
EFFECT_TOSS_COIN_REPLACE
220
EFFECT_TOSS_DICE_REPLACE
221
EFFECT_TOSS_COIN_CHOOSE
222
EFFECT_TOSS_DICE_CHOOSE
223
EFFECT_FUSION_MATERIAL
230
EFFECT_CHAIN_MATERIAL
231
EFFECT_SYNCHRO_MATERIAL
232
EFFECT_XYZ_MATERIAL
233
EFFECT_FUSION_SUBSTITUTE
234
EFFECT_CANNOT_BE_FUSION_MATERIAL
235
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
236
EFFECT_SYNCHRO_MATERIAL_CUSTOM
237
EFFECT_CANNOT_BE_XYZ_MATERIAL
238
EFFECT_CANNOT_BE_LINK_MATERIAL
239
EFFECT_SYNCHRO_LEVEL
240
EFFECT_RITUAL_LEVEL
241
EFFECT_XYZ_LEVEL
242
EFFECT_EXTRA_RITUAL_MATERIAL
243
EFFECT_NONTUNER
244
EFFECT_OVERLAY_REMOVE_REPLACE
245
EFFECT_CANNOT_BE_MATERIAL
248
EFFECT_PRE_MONSTER
250
EFFECT_MATERIAL_CHECK
251
EFFECT_DISABLE_FIELD
260
EFFECT_USE_EXTRA_MZONE
261
EFFECT_USE_EXTRA_SZONE
262
EFFECT_MAX_MZONE
263
EFFECT_MAX_SZONE
264
EFFECT_FORCE_MZONE
265
EFFECT_BECOME_LINKED_ZONE
266
EFFECT_HAND_LIMIT
270
EFFECT_DRAW_COUNT
271
EFFECT_SPIRIT_DONOT_RETURN
280
EFFECT_SPIRIT_MAYNOT_RETURN
281
EFFECT_CHANGE_ENVIRONMENT
290
EFFECT_NECRO_VALLEY
291
EFFECT_FORBIDDEN
292
EFFECT_NECRO_VALLEY_IM
293
EFFECT_REVERSE_DECK
294
EFFECT_REMOVE_BRAINWASHING
295
EFFECT_BP_TWICE
296
EFFECT_UNIQUE_CHECK
297
EFFECT_MATCH_KILL
300
EFFECT_SYNCHRO_CHECK
310
EFFECT_QP_ACT_IN_NTPHAND
311
EFFECT_MUST_BE_SMATERIAL
312
EFFECT_TO_GRAVE_REDIRECT_CB
313
EFFECT_CHANGE_LEVEL_FINAL
314
EFFECT_CHANGE_RANK_FINAL
315
EFFECT_MUST_BE_FMATERIAL
316
EFFECT_MUST_BE_XMATERIAL
317
EFFECT_MUST_BE_LMATERIAL
318
EFFECT_SPSUMMON_PROC_G
320
EFFECT_SPSUMMON_COUNT_LIMIT
330
EFFECT_LEFT_SPSUMMON_COUNT
331
EFFECT_CANNOT_SELECT_BATTLE_TARGET
332
EFFECT_CANNOT_SELECT_EFFECT_TARGET
333
EFFECT_ADD_SETCODE
334
EFFECT_NO_EFFECT_DAMAGE
335
EFFECT_UNSUMMONABLE_CARD
336
EFFECT_DISCARD_COST_CHANGE
338
EFFECT_HAND_SYNCHRO
339
EFFECT_ONLY_ATTACK_MONSTER
343
EFFECT_MUST_ATTACK_MONSTER
344
EFFECT_PATRICIAN_OF_DARKNESS
345
EFFECT_EXTRA_ATTACK_MONSTER
346
EFFECT_UNION_STATUS
347
EFFECT_OLDUNION_STATUS
348
EFFECT_REMOVE_SETCODE
349
EFFECT_CHANGE_SETCODE
350
EFFECT_EXTRA_FUSION_MATERIAL
352
EFFECT_ADD_LINK_CODE
354
EFFECT_ADD_LINK_SETCODE
355
EFFECT_EXTRA_MATERIAL
358
EFFECT_EXTRA_PENDULUM_SUMMON
360
EFFECT_IRON_WALL
361
EFFECT_CANNOT_LOSE_DECK
400
EFFECT_CANNOT_LOSE_LP
401
EFFECT_CANNOT_LOSE_EFFECT
402
EFFECT_BP_FIRST_TURN
403
EFFECT_UNSTOPPABLE_ATTACK
404
EFFECT_ALLOW_NEGATIVE
405
EFFECT_SELF_ATTACK
406
EFFECT_BECOME_QUICK
407
EFFECT_LEVEL_RANK
408
EFFECT_RANK_LEVEL
409
EFFECT_LEVEL_RANK_S
410
EFFECT_RANK_LEVEL_S
411
EFFECT_UPDATE_LINK
420
EFFECT_CHANGE_LINK
421
EFFECT_CHANGE_LINK_FINAL
422
EFFECT_ADD_LINKMARKER
423
EFFECT_REMOVE_LINKMARKER
424
EFFECT_CHANGE_LINKMARKER
425
EFFECT_FORCE_NORMAL_SUMMON_POSITION
426
EFFECT_FORCE_SPSUMMON_POSITION
427
EFFECT_DARKNESS_HIDE
428
EFFECT_COUNTER_PERMIT
65536
EFFECT_COUNTER_LIMIT
131072
EFFECT_RCOUNTER_REPLACE
196608
EFFECT_ICEBARRIER_REPLACE
18319762
EFFECT_MULTIPLE_TUNERS
21142671
EFFECT_SFORCE_REPLACE
55049722
EFFECT_SYNSUB_NORDIC
61777313
EFFECT_CYBERDARK_WORLD
64753988
EFFECT_SUPREME_CASTLE
72043279
EFFECT_WITCHCRAFT_REPLACE
83289866
EFFECT_FUSION_MAT_RESTRICTION
73941492+TYPE_FUSION
EFFECT_SYNCHRO_MAT_RESTRICTION
73941492+TYPE_SYNCHRO
EFFECT_XYZ_MAT_RESTRICTION
73941492+TYPE_XYZ
under-construction