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EFFECT_CHANGE_LEVEL

Source Code | Usage Examples | (Global) Constants | EffectCode constants

The raw Level of a monster affected by an effect with this code becomes the number specified as the effect's value. "Raw" here means the set value is where calculations for the actual Level starts, i.e., the monster's actual Level is further calculated by applying previously-registered effects that update the monster's Level. To set a value as the actual Level, ignoring all other previous effects that change the monster's Level, use EFFECT_CHANGE_LEVEL_FINAL instead.

Value

131