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EffectFlag2

Additional constants that modify the behavior of effects, set as the third argument of Effect.SetProperty. These serve the same purpose as regular effect flags, but had to be separated for technical reasons.

ConstantHEXDECSummary
EFFECT_FLAG2_CONTINUOUS_EQUIP0x11Continuous Trap effects that can be activated while equipped.
EFFECT_FLAG2_COF0x22Normal Spell activation that activates in the Standby Phase.
EFFECT_FLAG2_CHECK_SIMULTANEOUS0x44Card activation that must be activated in a given location.
EFFECT_FLAG2_FORCE_ACTIVATE_LOCATION0x400000001073741824Non-activated effect that can be copied by "Majestic Star Dragon".
EFFECT_FLAG2_MAJESTIC_MUST_COPY0x800000002147483648Non-activated effect that can be copied by "Majestic Star Dragon".