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EffectType

Constants representing types of effects, which are set using Effect.SetType.

ConstantHEXDECSummary
EFFECT_TYPE_SINGLE0x11Applies only to the handler, or listens for events happening to the handler
EFFECT_TYPE_FIELD0x22Applies to players or multiple cards, or listens for events anywhere in the Duel
EFFECT_TYPE_EQUIP0x44Applied by an Equip Card to the equipped monster
EFFECT_TYPE_ACTIONS0x88Activated effect
EFFECT_TYPE_ACTIVATE0x1016Spell/Trap Card activation
EFFECT_TYPE_FLIP0x2032FLIP effect
EFFECT_TYPE_IGNITION0x4064Ignition Effect
EFFECT_TYPE_TRIGGER_O0x80128Optional Trigger Effect
EFFECT_TYPE_QUICK_O0x100256Optional fast effect
EFFECT_TYPE_TRIGGER_F0x200512Mandatory Trigger Effect
EFFECT_TYPE_QUICK_F0x4001024Mandatory fast effect
EFFECT_TYPE_CONTINUOUS0x8002048Continuously-applied effect
EFFECT_TYPE_XMATERIAL0x10004096Granted by Xyz materials to the Xyz monster they are attached to
EFFECT_TYPE_GRANT0x20008192Grants another effect to other cards
EFFECT_TYPE_TARGET0x400016384Continuously targets a card