EffectType
Constants representing types of effects, which are set using Effect.SetType.
| Constant | HEX | DEC | Summary |
|---|---|---|---|
EFFECT_TYPE_SINGLE | 0x1 | 1 | Applies only to the handler, or listens for events happening to the handler |
EFFECT_TYPE_FIELD | 0x2 | 2 | Applies to players or multiple cards, or listens for events anywhere in the Duel |
EFFECT_TYPE_EQUIP | 0x4 | 4 | Applied by an Equip Card to the equipped monster |
EFFECT_TYPE_ACTIONS | 0x8 | 8 | Activated effect |
EFFECT_TYPE_ACTIVATE | 0x10 | 16 | Spell/Trap Card activation |
EFFECT_TYPE_FLIP | 0x20 | 32 | FLIP effect |
EFFECT_TYPE_IGNITION | 0x40 | 64 | Ignition Effect |
EFFECT_TYPE_TRIGGER_O | 0x80 | 128 | Optional Trigger Effect |
EFFECT_TYPE_QUICK_O | 0x100 | 256 | Optional fast effect |
EFFECT_TYPE_TRIGGER_F | 0x200 | 512 | Mandatory Trigger Effect |
EFFECT_TYPE_QUICK_F | 0x400 | 1024 | Mandatory fast effect |
EFFECT_TYPE_CONTINUOUS | 0x800 | 2048 | Continuously-applied effect |
EFFECT_TYPE_XMATERIAL | 0x1000 | 4096 | Granted by Xyz materials to the Xyz monster they are attached to |
EFFECT_TYPE_GRANT | 0x2000 | 8192 | Grants another effect to other cards |
EFFECT_TYPE_TARGET | 0x4000 | 16384 | Continuously targets a card |