Phase
Constants representing the phases of a turn, along with their steps and substeps.
Constant | HEX | DEC | Summary |
---|---|---|---|
PHASE_DRAW | 0x1 | 1 | Draw Phase. |
PHASE_STANDBY | 0x2 | 2 | Standby Phase. |
PHASE_MAIN1 | 0x4 | 4 | Main Phase 1. |
PHASE_BATTLE_START | 0x8 | 8 | Start Step of the Battle Phase. |
PHASE_BATTLE_STEP | 0x10 | 16 | Battle Step of the Battle Phase. |
PHASE_DAMAGE | 0x20 | 32 | Damage Step of the Battle Phase. |
PHASE_DAMAGE_CAL | 0x40 | 64 | Damage Calculation. |
PHASE_BATTLE | 0x80 | 128 | End of the Battle Phase. |
PHASE_MAIN2 | 0x100 | 256 | Main Phase 2. |
PHASE_END | 0x200 | 512 | End Phase. |