EFFECT_LEVEL_RANK
Source Code | Usage Examples | (Global) Constants | EffectCode constants
A monster that has a Level and is affected by an effect with this code is also treated to have a Rank. Its Rank will initially be equal to its Level when the effect is registered, but can be independently changed after. To ensure the Rank is always equal to the Level, use EFFECT_LEVEL_RANK_S
instead.
Value
408