EFFECT_RANK_LEVEL_S
Source Code | Usage Examples | (Global) Constants | EffectCode constants
A monster that has a Rank and is affected by an effect with this code is also treated to have a Level. Its Level will always be equal to its Rank (changing one of them will also change the other). To allow independently changing the Level and Rank after the effect is registered, use EFFECT_RANK_LEVEL
instead.
Value
411