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EFFECT_SYNCHRO_LEVEL

Source Code | Usage Examples | (Global) Constants | EffectCode constants

A card affected by an effect with this code is treated as the Level returned by the effect's value function when used as material for a Synchro Summon. Up to two possible Levels can be set by concatenating them as 16-bit integers, e.g., (2<<16)|1 means the card can be treated either as a Level 2 or Level 1 material.

Value

240


synchro-related