EFFECT_SET_ATTACK
Source Code | Usage Examples | (Global) Constants | EffectCode constants
The raw ATK of a monster affected by an effect with this code becomes the number specified as the effect's value. "Raw" here means the set value is where calculations for the actual ATK starts, i.e., the monster's actual ATK is further calculated by applying previously-registered effects that update the monster's ATK. To set a value as the actual ATK, ignoring all other previous effects that change the monster's ATK, use EFFECT_SET_ATTACK_FINAL
instead.
Value
101