EFFECT_REVERSE_DAMAGE
Source Code | Usage Examples | (Global) Constants | EffectCode constants
If the affected player would take damage, they gain that much LP instead. SetValue in this effect receives the following parameters:
Value
80
Source Code | Usage Examples | (Global) Constants | EffectCode constants
If the affected player would take damage, they gain that much LP instead. SetValue in this effect receives the following parameters:
80