Effect.GetActiveType
Source Code | Usage Examples | Effect
Functions
Gets an effect's (Effect e) CardType of activation effect. Activation type is often the effect handler's CardType, or the owner's if not attached to a card. Exception for Pendulum scale activation (would return TYPE_SPELL+TYPE_PENDULUM).
Signature
Effect.GetActiveType(Effect e
) → int
lua
e:GetActiveType()