Skip to content

Duel.IsPlayerCanRelease

Source Code | Usage Examples | Duel Functions

If c is not passed, only checks if the player is not affected by EFFECT_CANNOT_RELEASE, otherwise checks if the player can Tribute the passed card, with the passed reason.

Signature

Duel.IsPlayerCanRelease(int player, [Card c, int reason = REASON_COST]) → bool

lua
Duel.IsPlayerCanRelease(player,c,reason)

Parameters

  • int player

    (To be added)

  • Card c

    Optional.

    (To be added)

  • int reason

    Optional. Defaults to REASON_COST.

    (To be added)

Returns


under-construction