Duel.IsPlayerCanRelease
Source Code | Usage Examples | Duel Functions
If c is not passed, only checks if the player is not affected by EFFECT_CANNOT_RELEASE, otherwise checks if the player can Tribute the passed card, with the passed reason.
Signature
Duel.IsPlayerCanRelease(int player, [Card c, int reason = REASON_COST]) → bool
lua
Duel.IsPlayerCanRelease(player,c,reason)Parameters
int
player(To be added)
Card
cOptional.
(To be added)
int
reasonOptional. Defaults to
REASON_COST.(To be added)