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Card.SetSPSummonOnce

Source Code | Usage Examples | Card Functions

Makes so (Card c) can only be Special Summoned when the turn has not Special Summoned another card with the same code (int code) as its Card.SetSpecialSummonOnce. In other words: creates the "You can only Special Summon "Some Monster" once per turn" condition.

Signature

Card.SetSPSummonOnce(Card c, int spsummon_code) → nil

lua
c:SetSPSummonOnce(spsummon_code)

Parameters


under-construction