Group.GetToBeLinkedZone
Source Code | Usage Examples | Group
Functions
Returns the zone(s) of a player "tp" such that "c" would point to "tc" if "tc" would be summoned. If "clink" is set to true it will only return the zone(s) so that "c" and "tc" would be co-linked. Set "emz" to true if the summoned monster could be placed in the Extra Monster Zone so that the possibility of Extra Linking is accounted for (see "G Golem Crystal Heart" for an example use).
Signature
Group.GetToBeLinkedZone(Card tc
, Card c
, int tp
, [bool clink
, bool emz
]) → int
lua
Group.GetToBeLinkedZone(tc,c,tp,clink,emz)
Parameters
Card
tc
(To be added)
Card
c
(To be added)
int
tp
(To be added)
bool
clink
Optional.
(To be added)
bool
emz
Optional.
(To be added)