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Card.RegisterEffect

Source Code | Card Functions

Registers an Effect (Effect e) (usually an Effect created with Effect.CreateEffect()) to a Card (Card c), ... is a list of integers which Registers further effects in the utility.

Signature

Card.RegisterEffect(Card c, Effect e, [bool forced = false, any ...]) → int

lua
c:RegisterEffect(e,forced,...)

Parameters

Returns


under-construction