Duel.MSet
Source Code | Usage Examples | Duel
Functions
A player Sets a card (Card c) to the provided zone, using Normal Summon proc that the card has. if ignore_count is true, the Set would not count towards the standard limit of Normal Summon/Set. If an effect (Effect e) is provided, the Normal Set is counted as a Set by that effect. if min>0 then the Set proc must need that amount or more tributes. If zone is provided, the card will be settable only to the specific zones.
Signature
Duel.MSet(int player
, Card c
, bool ignore_count
, Effect|nil e
, [int min
= 0
, int zone
= 31
]) → nil
lua
Duel.MSet(player,c,ignore_count,e,min,zone)
Parameters
int
player
(To be added)
Card
c
(To be added)
bool
ignore_count
(To be added)
Effect|nil
e
(To be added)
int
min
Optional. Defaults to
0
.(To be added)
int
zone
Optional. Defaults to
31
.(To be added)