Duel.MSet
Source Code | Usage Examples | Duel Functions
A player Sets a card (Card c) to the provided zone, using Normal Summon proc that the card has. if ignore_count is true, the Set would not count towards the standard limit of Normal Summon/Set. If an effect (Effect e) is provided, the Normal Set is counted as a Set by that effect. if min>0 then the Set proc must need that amount or more tributes. If zone is provided, the card will be settable only to the specific zones.
Signature
Duel.MSet(int player, Card c, bool ignore_count, Effect|nil e, [int min = 0, int zone = 31]) → nil
lua
Duel.MSet(player,c,ignore_count,e,min,zone)Parameters
int
player(To be added)
Card
c(To be added)
bool
ignore_count(To be added)
Effect|nil
e(To be added)
int
minOptional. Defaults to
0.(To be added)
int
zoneOptional. Defaults to
31.(To be added)