Duel.IsCanAddCounter
If only (int player) is passed, it checks if that player is not affected by "EFFECT_CANNOT_PLACE_COUNTER" that doesn't have a specific target (and thus no extra checks). If all the other 3 parameters are provided, it checks if that player is affected by "EFFECT_CANNOT_PLACE_COUNTER" effects with those parameters as arguments.
Signature
Duel.IsCanAddCounter(int player
, [int countertype
, int count
, Card c
]) → bool
lua
Duel.IsCanAddCounter(player,countertype,count,c)
Parameters
int
player
(To be added)
int
countertype
Optional.
(To be added)
int
count
Optional.
(To be added)
Card
c
Optional.
(To be added)