Card.IsMSetable
Source Code | Usage Examples | Card
Functions
Checks whether a card (Card c) can be Normal Set as a monster. Setting ignore_count to true makes it ignore the standard once per turn summon limit. If an effect (Effect e) is given, checks whether it can be Normal Summoned by that effect. The last value denotes the minimum tribute amount.
Signature
Card.IsMSetable(any Card
, bool ignore_count
, Effect|nil e
, [int min
= 0
]) → bool
lua
Card.IsMSetable(Card,ignore_count,e,min)
Parameters
any
Card
(To be added)
bool
ignore_count
(To be added)
Effect|nil
e
(To be added)
int
min
Optional. Defaults to
0
.(To be added)