aux.CheckSummonGate
Source Code | Usage Examples | aux
Functions
If (int count) is provided, checks if the player (int player) is affected by Summon Gate and if that the argument surpass the maximum number of summons before Summon Gate's effect applies. If (int count) is not provided, returns the remains number of summons that would cause Summon Gate's effect to apply
Signature
aux.CheckSummonGate(any tp
, any count
) → bool|int
lua
aux.CheckSummonGate(tp,count)