Duel.SSet
Source Code | Usage Examples | Duel
Functions
Sets a card(s) to the Spell & Trap Zone or Field Zone. Can be used to Set Spells/Traps, as well as monsters with an effect that allows them to be Set in the Spell & Trap Zone (e.g. the "Artifact" monsters).
Signature
Duel.SSet(int player
, Card|Group targets
, [int target_player
= player
, bool confirm
= true
]) → int
lua
Duel.SSet(player,targets,target_player,confirm)
Parameters
int
player
The player that is Setting the card(s).
Card|Group
targets
The card(s) to Set.
int
target_player
Optional. Defaults to
player
.The player in whose field the card(s) will be Set.
bool
confirm
Optional. Defaults to
true
.Determines whether the Set card(s) will be shown to the opponent or not after being Set. Should be set to
false
if the effect can Set any Spell/Trap (e.g. "Ariane the Labrynth Servant" or "Dust Tornado", but not "Ancient Gear Drill").