Duel.SSet
A player Sets a cards(s) (Card|Group target) to the Spell/Trap Card Zone on target_player's field, if confirm is true, the card(s) set are revealed - for confirmation - to the opponent.
Signature
Duel.SSet(int player
, Card|Group targets
, [int target_player
, bool confirm
= true
]) → nil
lua
Duel.SSet(player,targets,target_player,confirm)
Parameters
int
player
(To be added)
Card|Group
targets
(To be added)
int
target_player
Optional.
(To be added)
bool
confirm
Optional. Defaults to
true
.(To be added)