Effect.SetReset
Source Code | Usage Examples | Effect
Functions
Sets the timing that the effect (Effect e) would be erased (with reset_flag)
Signature
Effect.SetReset(Effect e
, int reset_flag
, [int reset_count
= 1
]) → nil
lua
e:SetReset(reset_flag,reset_count)
Parameters
Effect
e
(To be added)
int
reset_flag
(To be added)
int
reset_count
Optional. Defaults to
1
.(To be added)