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Effect.SetReset

Source Code | Usage Examples | Effect Functions

Sets the timing that the effect (Effect e) would be erased (with reset_flag)

Signature

Effect.SetReset(Effect e, int reset_flag, [int reset_count = 1]) → nil

lua
e:SetReset(reset_flag,reset_count)

Parameters

  • Effect e

    (To be added)

  • int reset_flag

    (To be added)

  • int reset_count

    Optional. Defaults to 1.

    (To be added)


under-construction