Card.CheckActivateEffect
Source Code | Usage Examples | Card
Functions
Checks a card (Card c)'s EFFECT_TYPE_ACTIVATE effect while checking for whether it can be activated. Setting the neglect_con parameter to true will ignore the condition. Setting the neglect_cost parameter to true will ignore the cost verification. If the copy_info parameter is false OR if the effect's code is EVENT_FREE_CHAIN, then the function returns the effect that is being checked, if it can be activated or false, if it cannot be activated. If copy_info is true, additionally returns the activated effect's supposed info, which usually are eg,ep,ev,r,re,rp (event group, event player, event value, reason effect, reason, reason player)
Signature
Card.CheckActivateEffect(Card c
, bool neglect_con
, bool neglect_cost
, bool copy_info
) → Effect, Group, int, int, Effect, int, int
c:CheckActivateEffect(neglect_con,neglect_cost,copy_info)
Parameters
Card
c
(To be added)
bool
neglect_con
(To be added)
bool
neglect_cost
(To be added)
bool
copy_info
(To be added)
Returns
Effect
(To be added)
Group
(To be added)
int
(To be added)
int
(To be added)
Effect
(To be added)
int
(To be added)
int
(To be added)