Duel.RegisterFlagEffect
Registers a flag effect to a player (int player) with (int code) as the EffectCode
Signature
Duel.RegisterFlagEffect(int player
, int code
, int reset_flag
, int property
, int reset_count
, [int label
]) → Effect
lua
Duel.RegisterFlagEffect(player,code,reset_flag,property,reset_count,label)
Parameters
int
player
(To be added)
int
code
(To be added)
int
reset_flag
(To be added)
int
property
(To be added)
int
reset_count
(To be added)
int
label
Optional.
(To be added)