Duel.Summon
Source Code | Usage Examples | Duel Functions
Makes a player (int player) Normal Summons a card (Card c) using the Normal Summon procedure that the card has. If (ignore_count) is set to true, the Summon would not count towards the standard limit of Normal Summon/Set. If an effect (Effect e) is provided, the Normal Summon is counted as a Summon by that effect. If (min) is greater than 0, the Summon proc must need that amount or more tributes. If zone is provided, the card will be summonable only to the specific zones.
Signature
Duel.Summon(int player, Card c, bool ignore_count, Effect|nil e, [any min = 0, int zone = 31]) → nil
lua
Duel.Summon(player,c,ignore_count,e,min,zone)Parameters
int
player(To be added)
Card
c(To be added)
bool
ignore_count(To be added)
Effect|nil
e(To be added)
any
minOptional. Defaults to
0.(To be added)
int
zoneOptional. Defaults to
31.(To be added)