Duel.SwapControl
Source Code | Usage Examples | Duel
Functions
Swaps control of 2 cards or 2 groups. If groups are provided they must contain the same number of cards and each group must contains cards on the same side of the field. If reset_phase and reset_count is specified, will behave like other effects with those resets (and so, the control will be returned when the effect has expired). Works only for monsters in Monster Zone.
Signature
Duel.SwapControl(Card|Group c1
, Card|Group c2
, [int reset_phase
= 0
, int reset_count
= 0
]) → bool
lua
Duel.SwapControl(c1,c2,reset_phase,reset_count)
Parameters
Card|Group
c1
(To be added)
Card|Group
c2
(To be added)
int
reset_phase
Optional. Defaults to
0
.(To be added)
int
reset_count
Optional. Defaults to
0
.(To be added)