Card.AddSetcodesRule
Source Code | Usage Examples | Card
Functions
Adds additional original archetype(s) to a card that couldn't be added in its database entry (due to it being limited to 4 archetypes). This should not be used to add archetypes to a card due to card effects.
Signature
Card.AddSetcodesRule(Card c
, int code
, any copyable
, int ...
) → EffectArray
lua
c:AddSetcodesRule(code,copyable,...)
Parameters
Card
c
The card that will receive the additional archetype(s).
int
code
An ID the card should have for the additional archetype(s) to apply.
any
copyable
If provided as a non-nil value, the registered effects can be copied.
int
...
The setcode(s) of the archetype(s) the card will receive.
Returns
EffectArray
A table containing all the
EFFECT_ADD_SETCODE
effects used to add the archetypes.