Card.IsCanBeSpecialSummoned
Source Code | Usage Examples | Card
Functions
Checks whether a card (Card c) can be Special Summoned by (Effect e), by a summon of type (int sumtype), by player (int sumplayer), in position (int sumpos), to (int target_player)'s side of the field. If (bool nocheck) is true, it will check for a summon ignoring conditions. If (bool nolimit) is true, it will check for a summon ignoring the revive limit.
Signature
Card.IsCanBeSpecialSummoned(Card c
, Effect e
, int sumtype
, int sumplayer
, bool nocheck
, bool nolimit
, [int sumpos
= POS_FACEUP
, int target_player
= sumplayer
, int zone
= 255
]) → bool
c:IsCanBeSpecialSummoned(e,sumtype,sumplayer,nocheck,nolimit,sumpos,target_player,zone)
Parameters
Card
c
(To be added)
Effect
e
(To be added)
int
sumtype
(To be added)
int
sumplayer
(To be added)
bool
nocheck
(To be added)
bool
nolimit
(To be added)
int
sumpos
Optional. Defaults to
POS_FACEUP
.(To be added)
int
target_player
Optional. Defaults to
sumplayer
.(To be added)
int
zone
Optional. Defaults to
255
.(To be added)