Effect.GetProperty
Source Code | Usage Examples | Effect
Functions
Gets an effect's (Effect e) properties. The first return contains flags in the category EFFECT_FLAG_ while the second return value contains flags in the category EFFECT_FLAG2_ . A list of all the properties can be found in in constant.lua or defined in the core (effect_constants.h)
Signature
Effect.GetProperty(Effect e
) → int, int
lua
e:GetProperty()