aux.EquipEquip
Usage Examples | aux Functions
Used to equip the Equip Card to the targeted monster. This would be used if you cannot use the Equip Procedure for your Equip Card activation.
Signature
aux.EquipEquip(Effect e, int tp, Group eg, int ep, int ev, Effect re, int r, int rp) → nil
lua
aux.EquipEquip(e,tp,eg,ep,ev,re,r,rp)Parameters
Effect
e(To be added)
int
tp(To be added)
Group
eg(To be added)
int
ep(To be added)
int
ev(To be added)
Effect
re(To be added)
int
r(To be added)
int
rp(To be added)