aux.EquipEquip
Usage Examples | aux
Functions
Used to equip the Equip Card to the targeted monster. This would be used if you cannot use the Equip Procedure for your Equip Card activation.
Signature
aux.EquipEquip(Effect e
, int tp
, Group eg
, int ep
, int ev
, Effect re
, int r
, int rp
) → nil
lua
aux.EquipEquip(e,tp,eg,ep,ev,re,r,rp)
Parameters
Effect
e
(To be added)
int
tp
(To be added)
Group
eg
(To be added)
int
ep
(To be added)
int
ev
(To be added)
Effect
re
(To be added)
int
r
(To be added)
int
rp
(To be added)