EffectTarget
subtype of function
A function used to check activation legality or perform activation procedure, excluding costs.
Functions that use this type as parameter
Functions that use this type as parameter
Auxiliary.AddEquipProcedure
- Adds procedure for equipping Spells.Fusion.CreateSummonEff
- Creates an effect that performs a Fusion Summon.
Signature
function(Effect e
, int tp
, Group eg
, int ep
, Group ev
, Effect re
, int r
, int rp
, int chk
) → boolean
function(e,tp,eg,ep,ev,re,r,rp,chk)
Parameters
Effect
e
The Effect to activate.
int
tp
The player activating the effect.
Group
eg
The event group of the effect activation.
int
ep
The event player of the effect activation.
Group
ev
The event value of the effect activation.
Effect
re
The reason effect of the effect activation.
int
r
The reason of the effect activation.
int
rp
The reason player of the effect activation.
int
chk
0
when checking the activation,1
when performing.
Returns
boolean
If
chk
is0
, returns true if the effect can be activated.