Duel.SelectReleaseGroupEx
Source Code | Usage Examples | Duel Functions
Selects monsters to be tributed by int sel_player, applying the same filtering rules as Duel.CheckReleaseGroupEx. If cancelable is true and the selection is canceled nil will be returned.
Signature
Duel.SelectReleaseGroupEx(int player, function f, int min, int max, [bool use_hand = false, bool cancelable = false, bool check_field = false, Card card_to_check = nil, int to_player = player, int zone = 255, bool use_oppo = false, Group|Card|nil ex, any ...]) → Group
Duel.SelectReleaseGroupEx(player,f,min,max,use_hand,cancelable,check_field,card_to_check,to_player,zone,use_oppo,ex,...)Parameters
int
player(To be added)
function
f(To be added)
int
min(To be added)
int
max(To be added)
bool
use_handOptional. Defaults to
false.(To be added)
bool
cancelableOptional. Defaults to
false.(To be added)
bool
check_fieldOptional. Defaults to
false.(To be added)
Card
card_to_checkOptional. Defaults to
nil.(To be added)
int
to_playerOptional. Defaults to
player.(To be added)
int
zoneOptional. Defaults to
255.(To be added)
bool
use_oppoOptional. Defaults to
false.(To be added)
Group|Card|nil
exOptional.
(To be added)
any
...Optional.
(To be added)