Duel.SelectTarget
Source Code | Usage Examples | Duel
Functions
This function's behaviour is equivalent of calling Duel.SelectMatchingCard with the same arguments and filtering cards with Card.IsCanBeEffectTarget with the current reason effect as parameter (internal to the core, but most of the time corresponds to the effect itself)
Signature
Duel.SelectTarget(int sel_player
, function f
, int player
, int s
, int o
, int min
, int max
, [any cancelable
= false
, Group|Card|nil ex
, any ...
]) → Group
lua
Duel.SelectTarget(sel_player,f,player,s,o,min,max,cancelable,ex,...)
Parameters
int
sel_player
(To be added)
function
f
(To be added)
int
player
(To be added)
int
s
(To be added)
int
o
(To be added)
int
min
(To be added)
int
max
(To be added)
any
cancelable
Optional. Defaults to
false
.(To be added)
Group|Card|nil
ex
Optional.
(To be added)
any
...
Optional.
(To be added)