Card.GetAttribute
Returns the current Attribute of "c" (if it is to be used as material for "scard" with SummonType "sumtype" by player "playerid").
Signature
Card.GetAttribute(Card c
, [any Card
, int sumtype
, int playerid
]) → int
lua
c:GetAttribute(Card,sumtype,playerid)
Parameters
Card
c
(To be added)
any
Card
Optional.
(To be added)
int
sumtype
Optional.
(To be added)
int
playerid
Optional.
(To be added)