Effect.IsActiveType
Source Code | Usage Examples | Effect
Functions
Compares (with OR) an effect's (Effect e) CardType of activation effect with supplied type (int type). Activation type is often the handler's CardType, or the owner's if not attached to a card. Exception for Pendulum scale activation (would return TYPE_SPELL+TYPE_PENDULUM).
Signature
Effect.IsActiveType(Effect e
, int type
) → bool
lua
e:IsActiveType(type)