Duel.SelectFusionMaterial
Makes the player select the fusion materials among the passed group for the fusion summon of the passed card and returns such group (this function filters the various EFFECT_FUSION_MATERIAL effects registered on the card). If must_use is provided, those cards should be materials forced for that fusion summon, chkf is a value keeping the player whose field is to check, with optional FUSPROC_XX flags or'ed to it.
Signature
Duel.SelectFusionMaterial(int player
, Card c
, Group materials
, [Card|Group|nil must_use
, int chkf
= PLAYER_NONE
]) → Group
lua
Duel.SelectFusionMaterial(player,c,materials,must_use,chkf)
Parameters
int
player
(To be added)
Card
c
(To be added)
Group
materials
(To be added)
Card|Group|nil
must_use
Optional.
(To be added)
int
chkf
Optional. Defaults to
PLAYER_NONE
.(To be added)