Card.CheckUniqueOnField
Source Code | Usage Examples | Card Functions
Checks if (Card c) going to a player's (int player) field would violate the "Can only control 1" clause. If (int check_location) is provided, checks for the uniqueness in that location only. (Card icard) is the ignored card.
Signature
Card.CheckUniqueOnField(Card c, int check_player, [int check_location = LOCATION_ONFIELD, Card icard]) → bool
lua
c:CheckUniqueOnField(check_player,check_location,icard)Parameters
Card
c(To be added)
int
check_player(To be added)
int
check_locationOptional. Defaults to
LOCATION_ONFIELD.(To be added)
Card
icardOptional.
(To be added)