Card.CheckUniqueOnField
Source Code | Usage Examples | Card
Functions
Checks if (Card c) going to a player's (int player) field would violate the "Can only control 1" clause. If (int check_location) is provided, checks for the uniqueness in that location only. (Card icard) is the ignored card.
Signature
Card.CheckUniqueOnField(Card c
, int check_player
, [int check_location
= LOCATION_ONFIELD
, Card icard
]) → bool
lua
c:CheckUniqueOnField(check_player,check_location,icard)
Parameters
Card
c
(To be added)
int
check_player
(To be added)
int
check_location
Optional. Defaults to
LOCATION_ONFIELD
.(To be added)
Card
icard
Optional.
(To be added)