Duel.Remove
Source Code | Usage Examples | Duel
Functions
Banishes a card or group (Card|Group targets) in position as supplied by (int pos) (nil means their current position), with (int reason) as reason, if (int player) is supplied, the destination would be that player's zone. If (int rp) is provided, sets the reason player to be that player. Returns the number of cards successfully banished.
Signature
Duel.Remove(Card|Group targets
, int|nil pos
, int reason
, [int player
= PLAYER_NONE
, int rp
= reason_player
]) → int
lua
Duel.Remove(targets,pos,reason,player,rp)
Parameters
Card|Group
targets
(To be added)
int|nil
pos
(To be added)
int
reason
(To be added)
int
player
Optional. Defaults to
PLAYER_NONE
.(To be added)
int
rp
Optional. Defaults to
reason_player
.(To be added)