Duel.NegateRelatedChain
Source Code | Usage Examples | Duel
Functions
Negates all effects activation in a chain related to a card. This effect negation is reset based on the reset flag passed. (e.g. with RESET_TURN_SET the activations would not be disabled if the card were to be set facedown in that chain.)
Signature
Duel.NegateRelatedChain(Card c
, int reset
) → nil
lua
Duel.NegateRelatedChain(c,reset)