Duel.ChangePosition
Source Code | Usage Examples | Duel Functions
Changes the battle position of (Card|Group targets). (int au), (int ad), int (du) and (int dd) are the positions cards in face-up attack, face-down attack, face-up defense, and face-down defense positions will be changed to, respectively. If (bool noflip) is true, FLIP effects will not be activated by this change. Returns the number of cards successfully affected.
Signature
Duel.ChangePosition(Card|Group targets, int au, [int ad = au, int du = au, int dd = au, bool noflip = false]) → int
lua
Duel.ChangePosition(targets,au,ad,du,dd,noflip)Parameters
Card|Group
targets(To be added)
int
au(To be added)
int
adOptional. Defaults to
au.(To be added)
int
duOptional. Defaults to
au.(To be added)
int
ddOptional. Defaults to
au.(To be added)
bool
noflipOptional. Defaults to
false.(To be added)