Duel.ChangePosition
Source Code | Usage Examples | Duel
Functions
Changes the battle position of (Card|Group targets). (int au), (int ad), int (du) and (int dd) are the positions cards in face-up attack, face-down attack, face-up defense, and face-down defense positions will be changed to, respectively. If (bool noflip) is true, FLIP effects will not be activated by this change. Returns the number of cards successfully affected.
Signature
Duel.ChangePosition(Card|Group targets
, int au
, [int ad
= au
, int du
= au
, int dd
= au
, bool noflip
= false
]) → int
lua
Duel.ChangePosition(targets,au,ad,du,dd,noflip)
Parameters
Card|Group
targets
(To be added)
int
au
(To be added)
int
ad
Optional. Defaults to
au
.(To be added)
int
du
Optional. Defaults to
au
.(To be added)
int
dd
Optional. Defaults to
au
.(To be added)
bool
noflip
Optional. Defaults to
false
.(To be added)