Skip to content

Duel.ChangePosition

Source Code | Usage Examples | Duel Functions

Changes the battle position of (Card|Group targets). (int au), (int ad), int (du) and (int dd) are the positions cards in face-up attack, face-down attack, face-up defense, and face-down defense positions will be changed to, respectively. If (bool noflip) is true, FLIP effects will not be activated by this change. Returns the number of cards successfully affected.

Signature

Duel.ChangePosition(Card|Group targets, int au, [int ad = au, int du = au, int dd = au, bool noflip = false]) → int

lua
Duel.ChangePosition(targets,au,ad,du,dd,noflip)

Parameters

  • Card|Group targets

    (To be added)

  • int au

    (To be added)

  • int ad

    Optional. Defaults to au.

    (To be added)

  • int du

    Optional. Defaults to au.

    (To be added)

  • int dd

    Optional. Defaults to au.

    (To be added)

  • bool noflip

    Optional. Defaults to false.

    (To be added)

Returns


under-construction