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Duel.ChangePosition ​

Source Code | Usage Examples | Duel Functions

Changes the battle position of (Card|Group targets). (int au), (int ad), int (du) and (int dd) are the positions cards in face-up attack, face-down attack, face-up defense, and face-down defense positions will be changed to, respectively. If (bool noflip) is true, FLIP effects will not be activated by this change. Returns the number of cards successfully affected.

Signature ​

Duel.ChangePosition(Card|Group targets, int au, [int ad = au, int du = au, int dd = au, bool noflip = false]) → int

lua
Duel.ChangePosition(targets,au,ad,du,dd,noflip)

Parameters ​

  • Card|Group targets ​

    (To be added)

  • int au ​

    (To be added)

  • int ad ​

    Optional. Defaults to au.

    (To be added)

  • int du ​

    Optional. Defaults to au.

    (To be added)

  • int dd ​

    Optional. Defaults to au.

    (To be added)

  • bool noflip ​

    Optional. Defaults to false.

    (To be added)

Returns ​


under-construction