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Effect.IsActivatable ​

Source Code | Usage Examples | Effect Functions

Checks if an effect (Effect e) can be activated by a player (int player). If ignore location is true, the handler of the effect is not checked to be in a valid location for that effect to be activated. If ignore target is true, then the target function is not executed to check if the effect can be activated.

Signature ​

Effect.IsActivatable(Effect e, int player, [bool ignore_location = false, bool ignore_target = false]) → bool

lua
e:IsActivatable(player,ignore_location,ignore_target)

Parameters ​

  • Effect e ​

    (To be added)

  • int player ​

    (To be added)

  • bool ignore_location ​

    Optional. Defaults to false.

    (To be added)

  • bool ignore_target ​

    Optional. Defaults to false.

    (To be added)

Returns ​


under-construction