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Effect.IsActivatable

Source Code | Usage Examples | Effect Functions

Checks if an effect (Effect e) can be activated by a player (int player). If ignore location is true, the handler of the effect is not checked to be in a valid location for that effect to be activated. If ignore target is true, then the target function is not executed to check if the effect can be activated.

Signature

Effect.IsActivatable(Effect e, int player, [bool ignore_location = false, bool ignore_target = false]) → bool

lua
e:IsActivatable(player,ignore_location,ignore_target)

Parameters

  • Effect e

    (To be added)

  • int player

    (To be added)

  • bool ignore_location

    Optional. Defaults to false.

    (To be added)

  • bool ignore_target

    Optional. Defaults to false.

    (To be added)

Returns


under-construction