Effect.IsActivatable
Source Code | Usage Examples | Effect Functions
Checks if an effect (Effect e) can be activated by a player (int player). If ignore location is true, the handler of the effect is not checked to be in a valid location for that effect to be activated. If ignore target is true, then the target function is not executed to check if the effect can be activated.
Signature
Effect.IsActivatable(Effect e, int player, [bool ignore_location = false, bool ignore_target = false]) → bool
lua
e:IsActivatable(player,ignore_location,ignore_target)Parameters
Effect
e(To be added)
int
player(To be added)
bool
ignore_locationOptional. Defaults to
false.(To be added)
bool
ignore_targetOptional. Defaults to
false.(To be added)