Effect.SetDescription
Source Code | Usage Examples | Effect
Functions
Sets an effect's (Effect e) description string id with (int desc), you can use aux.Stringid() to reference strings in your database, use the "HINTMSG_" constants, or directly put the string number you want (it's not always recommended, but it is possible if you need to use a system string that is defined in the strings.conf file but doesn't have an equivalent "HINTMSG_" constant).
Signature
Effect.SetDescription(Effect e
, int desc
) → nil
lua
e:SetDescription(desc)