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Effect.SetDescription

Source Code | Effect Functions

Sets an effect's (Effect e) description string id with (int desc), you can use aux.Stringid() to reference strings in your database, use the "HINTMSG_" constants, or directly put the string number you want (it's not always recommended, but it is possible if you need to use a system string that is defined in the strings.conf file but doesn't have an equivalent "HINTMSG_" constant).

Signature

Effect.SetDescription(Effect e, int desc) → nil

lua
e:SetDescription(desc)

Parameters


under-construction