Duel.SpecialSummon
Source Code | Usage Examples | Duel
Functions
A player (int sumplayer) Special Summons a card/group of cards (Card|Group targets) with SummonType described with SUMMON_TYPE_x (int sumtype) to a player's (int target_player) field in the specific zone (here zone 0xff, means the default zones). If (bool nocheck) is true, it will summon ignoring conditions. If (bool nolimit) is true, it will summon ignoring the revive limit. Returns the number of cards successfully summoned.
Signature
Duel.SpecialSummon(Card|Group targets
, int sumtype
, int sumplayer
, int target_player
, bool nocheck
, bool nolimit
, int pos
, [int zone
= 255
]) → int
Duel.SpecialSummon(targets,sumtype,sumplayer,target_player,nocheck,nolimit,pos,zone)
Parameters
Card|Group
targets
(To be added)
int
sumtype
(To be added)
int
sumplayer
(To be added)
int
target_player
(To be added)
bool
nocheck
(To be added)
bool
nolimit
(To be added)
int
pos
(To be added)
int
zone
Optional. Defaults to
255
.(To be added)