Cost.SoftOncePerBattle
Source Code | Usage Examples | Cost Functions
Creates a baseline cost function used for effects that can only be activated once per battle per card, e.g. "Lavalval Ignis".
Signature
Cost.SoftOncePerBattle(int flag) → EffectCost
lua
Cost.SoftOncePerBattle(flag)Parameters
Returns
EffectCost
The cost function generated based on the given parameters.