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Cost.HardOncePerBattle

Source Code | Usage Examples | Cost Functions

Creates a baseline cost function used for effects that can only be activated once per battle by a player.

Signature

Cost.HardOncePerBattle(int flag) → EffectCost

lua
Cost.HardOncePerBattle(flag)

Parameters

  • int flag

    The value of the flag to register to the Duel.

Returns

  • EffectCost

    The cost function generated based on the given parameters.


See Also