event-reset
Reset constants that must be added to RESET_EVENT to specify when an effect will be reset using Effect.SetReset.
Constants
RESET_DISABLE- Resets when the effects of the card is negated.RESET_TURN_SET- Resets when the card is flipped face-down.RESET_TOGRAVE- Resets when the card is sent to the GY.RESET_REMOVE- Resets when the card is banished.RESET_TEMP_REMOVE- Resets when the card is temporarily banished.RESET_TOHAND- Resets when the card is sent to the hand.RESET_TODECK- Resets when the card is sent to the Deck.RESET_LEAVE- Resets when the card leaves the field.RESET_TOFIELD- Resets when the card moves to the field.RESETS_STANDARD_EXC_GRAVE- Typically used for effects that negate cards destroyed by battle.RESETS_CANNOT_ACT- Typically used for effects that prevent a card's effects from being activated.RESETS_STANDARD- Typically used for effects registered to cards they affect.RESETS_STANDARD_DISABLE- Typically used for effects that a card registers only to itself.RESET_CONTROL- Resets when control of the card changes.RESET_OVERLAY- Resets when the card becomes attached as an Xyz Material.RESETS_REDIRECT- Typically used for effects that redirect a card when it leaves the field.RESET_MSCHANGE- Resets when the card moves between the Monster Zone and the Spell/Trap Zone.