event-reset
Reset constants that must be added to RESET_EVENT
to specify when an effect will be reset using Effect.SetReset
.
Constants
RESET_DISABLE
- Resets when the effects of the card is negated.RESET_TURN_SET
- Resets when the card is flipped face-down.RESET_TOGRAVE
- Resets when the card is sent to the GY.RESET_REMOVE
- Resets when the card is banished.RESET_TEMP_REMOVE
- Resets when the card is temporarily banished.RESET_TOHAND
- Resets when the card is sent to the hand.RESET_TODECK
- Resets when the card is sent to the Deck.RESET_LEAVE
- Resets when the card leaves the field.RESET_TOFIELD
- Resets when the card moves to the field.RESETS_STANDARD_EXC_GRAVE
- Typically used for effects that negate cards destroyed by battle.RESETS_CANNOT_ACT
- Typically used for effects that prevent a card's effects from being activated.RESETS_STANDARD
- Typically used for effects registered to cards they affect.RESETS_STANDARD_DISABLE
- Typically used for effects that a card registers only to itself.RESET_CONTROL
- Resets when control of the card changes.RESET_OVERLAY
- Resets when the card becomes attached as an Xyz Material.RESETS_REDIRECT
- Typically used for effects that redirect a card when it leaves the field.RESET_MSCHANGE
- Resets when the card moves between the Monster Zone and the Spell/Trap Zone.