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Duel.IsDamageStep ​

Source Code | Usage Examples | Duel Functions

Checks if it is currently the Damage Step.

Signature ​

Duel.IsDamageStep([int player]) → bool

lua
Duel.IsDamageStep(player)

Parameters ​

  • int player ​

    Optional.

    If provided, the function will also check if it is currently that player's turn.

Returns ​

  • bool ​

    true if it is currently the Damage Step, false otherwise.