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Duel.AdjustInstantly

Source Code | Usage Examples | Duel Functions

Adjusts the game state checking self destroy effects, continuous negation effects being applied, etc. If a card is passed, it also adjust immediately the properties of that card and cards related to it.

Signature

Duel.AdjustInstantly([Card c]) → nil

lua
Duel.AdjustInstantly(c)

Parameters


under-construction