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Cost.SelfChangePosition

Source Code | Usage Examples | Cost Functions

Creates a baseline cost function used for effects that change the battle position of the activating card itself as cost, such as You can change this face-down card to face-up Defense Position; (e.g. "Enneacraft - Atori.MAR").

Signature

Cost.SelfChangePosition(int position) → EffectCost

lua
Cost.SelfChangePosition(position)

Parameters

  • int position

    The position to change the card to.

Returns

  • EffectCost

    The cost function generated based on the given parameters.