Cost.SelfChangePosition
Source Code | Usage Examples | Cost Functions
Creates a baseline cost function used for effects that change the battle position of the activating card itself as cost, such as You can change this face-down card to face-up Defense Position; (e.g. "Enneacraft - Atori.MAR").
Signature
Cost.SelfChangePosition(int position) → EffectCost
lua
Cost.SelfChangePosition(position)Parameters
Returns
EffectCost
The cost function generated based on the given parameters.